1 Attachment(s)
Odd_Enough - Hard Surface Sketchbook
Figured I should start posting these here, as I've been posting them everywhere else. This was the ZBrush portion of my hard surface studies. Will definitely be doing more of my hard surface models in ZBrush now. Was able to rapidly produce complex shapes with dynamesh. The only area I used Max for was the text (floating geo), and blocking out the booleans for the front panel as prep for dynamesh boolean ops. The rest was 100% ZBrush. Total modeling time was just under 8 hours, and as I'm relatively new to ZBrush, I see this as a win.
(rendered with V-ray)