Making animation spot of white shark trying jump catch sea dog, still needs detail the texture map more old/dirty skin with ps, then coming next: the sea dog model :D.
cheers!
www.carlosparmentier.com
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Making animation spot of white shark trying jump catch sea dog, still needs detail the texture map more old/dirty skin with ps, then coming next: the sea dog model :D.
cheers!
www.carlosparmentier.com
update: better proportions and more details in model and texture:
Looking great. I love all the cartoon, realistic humans, cyborgs and etc, but it's just as great to see artists as yourself creating these type of wonderful works as well. Best, Dragon.
Thx Dragon
Update: stun details, shader and rigging done. ready for animation i guess...
cheers!
Your one gill short bud
Modeled in ZBrush completely? Can we see the wireframes?
hi,
zbrush sub1,sub7 and the rigged one ready for animation.
regards
still one gill short im afraid :td:
I knew about that, i modeled his as fast from low res print and i realized about gill after topology, uv.. so its some late and i decided to leave that as special but also i thinked about only sculp one more for normal and texture or also fake in PS painting the normal map & texture, that in animation looks ok i guess. anyway lets see hehe.. thx for the coment ^^
cheers
Nice-:tu:
more great white sketch of today, sea lion is coming up next, then animation.
hope you like
Looking great!!!! I'm looking forward to seeing the animation.
Very nice! Are you using Real Flow for the water? :D
Cheers, David
really nice job here. Just one note from me: make sure you brake the spectacular lighting the shark has in the rendering. He looks like he's made of plastic. Other than that it look really amazing and I look forward to seeing the animation too