Well, figured out how to load a background image into zbr.....and also
created an iron butterfly (with a little copper thrown in ) ;)
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Well, figured out how to load a background image into zbr.....and also
created an iron butterfly (with a little copper thrown in ) ;)
just an idea for a SA6 to zbr project
I made this soft red santa shader.......
A little more work on this guy.....nose glow done in photo shop
Playing with the fiber shader....
My 1st project With z-sketch
Max to Zbrush and bpr , a fun work...
looks pretty cool! well done.
1st paint job zbr
Nice one.
Now mask by density and do some clay strokes. ;)
I suppose you subdivided before painting. A ~2-4M mesh is good enough for a 2k UV tex map. Remember, its a vertex painting method.
@ michalis I haven't tried that mask by density yet will have to look into that......
Am trying really hard to get the cycles render working, all I get is very washed out renders ???
I do for sure have my poly count high enough..... thanks for reminding me though....:D
from zbr to blender render......still trying to get it to work right......
but I thought this one was decent enough to get some advice on.....
Play time with zbr...Yup its a piece of Dino Meal left over for me to find.....;)
One is a quick Sketch the other a mapped and sculpted water scene
Hey there Blue....Wishing you and yours a Merry Christmas and a Great New Year...:tu::)
We've made it through another one:confused:...Funny how TIME FLIES BY...or maybe not so funny...depends on what perpective it is seen from, and how one looks at it I guess...:D
Luvin that top one in your last post...An explosion of energy in motion..Great use of color also...It Works...:tu:..Would make a great poster..:)
Take Care Blue, and I'll see you around in the New Year...Time permitting that is..:D:tu:
Glenn