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ZBrushCentral Interview -- Mass Effect 2
Electronic Arts has been on quite a roll lately with some huge titles like Mass Effect 2, Dragon Age: Origins, and Army of Two. All of these games have really pushed the boundaries of graphics on the PC and consoles -- visually they are quite simply a feast for the eyes.
A couple months ago, we were proud to provide an interview with the team behind Army of Two: The 40th Day. Now it is our distinct pleasure to follow that up with one for the highly acclaimed Mass Effect 2!
ME2 is quite literally the best-reviewed RPG of all time -- receiving that distinction on both the PC and Xbox 360 platforms. Simply incredible, but also well deserved! The game features a great story, fun play that improves upon its predecessor and truly stunning graphics. Check out the awesome trailers and other videos HERE
In this extremely detailed interview (arguably the most comprehensive one we've ever done), you'll get insights into the art of the game from: Derek Watts, Jaemus Wurzbach, Rion Swanson, Kolby Jukes, Leroy Chen and Ken Finlayson. You'll find great insights into their thoughts and goals as they created the art of the game, as well as how they used ZBrush throughout the project. In addition, you'll be treated to some great images, many of which have never been seen before and some of which are as large as 3000 pixels in size!
Here are a few of the MANY images that are found in the interview. Find them there so that you can see them full size!
Many thanks to the Mass Effect 2 art team for spending so much time providing great answers to our many questions! Pixologic would also like to extend our sincere thanks to Electronic Arts for granting permission!
Use this thread to discuss BioWare's Mass Effect 2 artwork!
Be sure to also check out our many past interviews, which can be found in the ZBrush Artist Interviews forum and in the Interview Archive. And yes, there's also a Dragon Age interview in the works!