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AstroCrab Update: Modo Render
This isn't a complete ZBrush update but I wanted to share here in my thread. This is my latest progress with this character. Did some changes in ZBrush as well as a TON of map baking in ZB onto new sets of UVs. Current render is in Modo 601 (still testing some things). This image has a little color correction post work done in PS. The original raw render was decent but very cool and blue across the board and I wanted a warmer/"redder" feel to the character.