Wow, Now with Keyshot and instancing and box modeling, I'll rarely have to leave ZBrush for most of what I do. Can't wait! Way to go Pixologic!
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Wow, Now with Keyshot and instancing and box modeling, I'll rarely have to leave ZBrush for most of what I do. Can't wait! Way to go Pixologic!
Awesome! Can't wait.
Great show at Summit !
No lag this time. ;)
Better day after day.
I really need ZB 4R7 !:D
Oooh. Very excite!
I kinda like it when ZBrush SPRINGS these upgrades on us. Now I gotta stress on "when" this upgrade is coming and how long it will take for us to "certify" it at work. They wont let us load or use it til it goes through official channels and passes their IT tests. Oh well, I can use it at home at least. I hope the lack of a date doesnt mean months of waiting. We'll get it when we get it I guess.
Thanks for this info it is very much appreciated.
I am wondering if the keyshot and keyshot bridge license will carry over and be usable in 5 or does something in 5 make that question irrelevant ;)
This is just a small request for clarification. I have a student version of Keyshot that lasts for one year and is up soon. I was hoping to test renders with ZBrush-to-Keyshot, and I did successfully in a way. But until I started testing, I was unaware that the size for my student version output was limited to only 1920. So I just want to check if this version of Keyshot will allow me to render 4K images... and even bigger, like 6K or even 8K. I love the results rendering from ZBrush to Photoshop...including a lot of the layer tricks that folks like Rafael Grassetti today have been kind enough to share. And I would love to work with and use Keyshot as well while rendering very large images. My question, will this version of Keyshot allow for this? If it will, I will be there in a flash. Thank you.
Here's what I could grab from the "ZMODELLER" *Updated!
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Awesome Matt. Thanks :tu: Do Nothing......lol. I love it :D
Great show at summit!
Congrats Pixologic Team!
Thank you Aurick and Pixologic!! I'm incredibly thrilled to see your progress and your generosity to this community (and 3D community) is a wash of grace!! Brilliant!
@Bad Penny, Thanks! Good eyes! :)
Thanks Aurick and the team for all you do for us.