2 Attachment(s)
Edoartworks' learning sketchbook
Greeting zbrushers!
Without much talking here's what I'm currently working on:
Now some boring things about me:
Hi! I'm Eddy, a almost 2 years old 3D environment artist, working in the video games industry. Not a new zbrush user, but haven't touched it in a while. I took it back and in the free time I'm diving into character sculpting.
About the model:
this polygonous girl comes from a concept that I had in mind for some time: my grandma when she was 14 years old. So a girl of the 40s, living in the countryside in a small poor family farm, with 5 brothers and 3 sisters.
How:
well, I have no idea on what's the best workflow for this, but I started with a base female mesh; extracted the hairs and a blouse shape; started shaping the face kinda randomly, trying to achieve a pleasing result...
This is my first post here. I wanted to share it with someone that can criticize me and hopefully help me to improve. Also I don't like to work alone, so in this way kinda feels like I'm not working alone ;)
Thanks for stopping by! I will keep this up and greet every comment on the work.