thank you for sharing this
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thank you for sharing this
Thank you Joseph. Your tutorials are really to the point, with no fluff. I really enjoy and appreciate that.
-Brandon
Amazing, just gave me a solution that i've been trying to figure out for the past day
One quesiton though - Is there any wya to keep your UV and Polypaint data or copy it over to the remeshed model?
I tried copy/paste UVs but they were all jumbled
Watched it, then watched it again! Thanks for sharing this with us.......
If you make a duplicate of your original tool, you can easily re-project the polypaint data. UVs on the other hand are a different story since remeshing will give you an entirely different vert count/order. In that case, you'll just have to map the UVs for the remeshed model (and in the future, case permitting, save the mapping process til you are good and ready).:cool:
Great video!!! I just have one question. When using the Polypaint feature of ZRemesher, how do you get it to update the scene view with the corresponding value's color? I hit the Polypaint button, mouse over the viewport, and the mesh doesn't change color no matter what value I use. Is there a hotkey or something to update the scene?
Thanks!!
it will erase any polypaining you have on the model, so always make a duplicate, you need to fill the model with RGB turned on basically, 0 = white increasing polydensity is red.
I love Zremesher! I use zremesher guide too, very intuitive...
And the I saw this video... See 1:18 to 2:18.
Brings interactive retopo to a new level !!
Would be nice if zremesher guide could do that heehee :)
Instant Field Aligned Meshes