Hey people, now that we just began 2012, I though I'd start a section for all my artwork and doodles. Feel free to comment!
I start the thread with some anatomy studies but more will come eventually when I'll have time for personal work.
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Hey people, now that we just began 2012, I though I'd start a section for all my artwork and doodles. Feel free to comment!
I start the thread with some anatomy studies but more will come eventually when I'll have time for personal work.
Great job on your sculpts, you really have a great understanding of human anatomy.:tu:
Great anatomy sculpts! :tu:
Excellent work here. :tu:
Cheers!
Sweet thread man! Very solid work over here! Cheers:tu:
Thanks guys
Fantastic man ! Great job
Very solid anatomy of the body and the anatomy of the guys face.
Keep it going!:tu:
Cheers,
Kanney
Here's a older model entirely modeled/sculpted in Zbrush! Turntables available on my website!
Credit to Jared Trulock for the render
Rendered in Marmoset
Rendered in Marmoset
The works are so detail with great precision! Awesome works! :tu:
Oh dang, this is all very good looking!
Very cool work! I love it :D
Sh**t ! That's rad !
The sculpt is awesome and especially like the style you put in your textures !
Really inspiring !
Wow love the sense of weight to this guy.
Very very impressive !!! love the Juggernaut ( I play too much of COD ) :)
I saw this model this morning on your portfolio on CGSociety, and it looks pretty boss! Your Zbrush renders always looks really clean while still being super detailled, which I like a lot!
Excellent work :tu:
that's some nice work, I love that big guy. The little details around the stitching is particularly nice, as is so much of the small clean details. congrats on the top row!
Congratulations. Well deserved.
I would like to know how you were able to pose this character. From my understanding you modeled this guy with a standing pose but how did you pose to the new gesture? Thanks
je savais que jallais rtrouver ca ds le top row! GJ AGAIN!!
Awesome piece. I love it when a piece has tons of detail, and every part is totally believable and seems to have a well though-out function. Thanks for sharing this.
-Sam
Thank you all!
Correct, it was sculpted in T-pose. Once the sculpt finished I moved the body subtools (without the floating accessories) with Transpose Master and placed the accessories by hand after. The accessories that were composed of many subtools them self were merged and decimated during the posing process (lower in polycount too). It was easy to pose because the limbs don't bend much, the material of the pads almost doesn't wrinkle and there is part of the clothing that is meant to bend in the design.
Wow, really great job! Very nice details and overall great character :)
very complex models and very well done. Congratulations for the top row, well deserved!
Great work Marco, it been a while... good to see some new work of you! cheers mate.
Really amazing details of work!i like it all.:rolleyes:
Badass! :tu:
congrats on being on top Mr Ambassador ;)
Great work! Very accurate and realistic. Love texture and sculpt both.
Good stuff!
Great work! Thanks for sharing it!
:tu::tu::tu::tu::tu:
Thanks all! Super appreciated :)
Awesome work!!!Superb!!:cool::tu::tu::tu::tu::tu:
Oh man...this is awesome!! I love all the small details and the large heavy look. Great model and good job on the whole thing :tu:
Dope models dude. They big dog model is badass :)
Wow man!! that´s an outstanding job, How long did it take?
Really, really inspiring, congrats for the well deserved top row and thanks for sharing!!
Awesome works:tu:
Love your work specially those hard surfaces only with Zbrush! just awesome!
very cool.
Great sculpts!