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7 Attachment(s)
LrZo sculpt and stuff
Hi everyone, I'm new on this forum so let me introduce myself shortly
I've been working in the videogame industry for the last 10 years, as Lead 3D Character Artist in a french company named ELB Games.
Nowadays I work as a freelance artist, with a team of 3 other talented artists in our studio based in Lyon, France.
Here are some of my latest personal works, thanks for the comments!
old Pirate, original design by Andy Bergholtz
Melt Zombie, original design by Casey Love
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Excellent work, especially the bust of hell boy. Thanks for sharing. :D
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Really fantastic work there. I love your take on Hellboy.
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Nice works, I like the girl most, keep it up :tu:
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Really cool stuff. I love the female rasta head, nice style and design.
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Good stuff! Good Hellboy! Good woman's head! Good to see your work in the forums! :tu:
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very great work!! great detail and feel to them all
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you have a very clean and smoothe workflow. very cool
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awesome
awesome work here. anychance u can share your light setup and material for the models? thanks
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I really like the man with the eye-patch. They are all great sculpts!
-DBriggs
www.3dbriggs.com
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thanks everyone!
If you're interested in my render settings (lights, scene and shader), you should have a look at 2 fantastic tutorials:
- Gnomon "Creating a Photo Realistic Render in Mental Ray"
and
- Eat3D "Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors"
My renders are roughly based on these settings, with a little bit of this, a little bit of that...
I work with Zbrush, Maya and Mental Ray.
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Hi,
please show some respect for the original artist by posting
the appropriate credits.
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Apologies.
I credited the original designs on my online porfolio and other forums but forgot to do it on this forum...now done.
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2 Attachment(s)
New stuff - december 2011
I was recently asked for a prototype test for a figurine manufacturer.
Zbrush HDsculpt, Maya Uv's, polypainting, and finally rendered in Mental Ray
Hope you like it