Congrats Marcus!!! TOP ROW!!!! :) great work you did here!
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Congrats Marcus!!! TOP ROW!!!! :) great work you did here!
+1 on the tutorial, dynamic pose looks great.
HiRes Images - https://www.artstation.com/artwork/dEvAK
Here's just a little hard surface and texturing practise... nothing special and still a WIP ;)! I only used Dynamesh in conjunction with shadowbox as well as clipping brushes and some boolean operations :)
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Finally I was able to test the newest version of Keyshot! I used one of my older projects to test some of the new features of Keyshot 8... I added some new textures and lighting to the scene and render a few quick shots. For the modeling part I used only Zbrush! The model itself shows Christopher Columbus' Ship ''Santa Maria'' which was his largest Ship and part of his fleet of all in all 3 Ships. The Santa María was probably a medium-sized carrack, about 17.7 m long on deck, and according to Juan Escalante de Mendoza in 1575, Santa Maria was about 100 tons heavy and mainly used as the flagship for the expedition. Santa María had a single deck and three small masts.
Nice. No compo at all?
Thanks Nebular:)!!! What do you mean by compo?
Impressive work all model in zbrush I would like to see the process.
I ment composition of passes in PS, because the rendering is really awesome. And I wonder if you retouched it or is just pure Keyshot.
Here are some new images of my Keyshot 8 testing session from last night. As I said in my post before, I used one of my older projects to explore some of the new features of Keyshot 8... so for this shots I tryed to test some of the Scattering mediums, such as Fog and also the Flakes options and I think they are really powerful!!! And also many thanks to my friend Christian Grajewski for his help :)!!!
HiRes Images - https://artstn.co/p/GXOlbQ
Hey everyone, I already finished the third week of Gaël Kerchenbaum 's awesome anatomy class... so before I go ahead with the muscles, I tryed out some quick poses, based on the skeletal system what I did for the last week. Building up the skeletal system was really a challenge for me and I had a lot of trouble with it; especially with the spinal column!!! My first spine looked more like a blobby pipe as a complex piece of a skeletal system...so after thinking about the option to sculpt it in a more simple way, the final result was, that I modeled 3 different vertebraes, copy and paste it and changed the forms that they came closer like as the images in my anatomy books. All in all, an exciting week :D
...skeletons! :cool:
Hey everyone, I already finished week four of Gael Kerchenbaum Anatomy Class! Well here're some work-in-progress images of my Cat Ecorche :)
hello great work ;)
may I ask did You make every bone as different subtol or was it different ?
Hey lukasso, thank you very much :D
Yes, I did the most of the bones as seperate subtools, because it's much easier for posing the model.