Thanks guys for the comments. Also here is the link to my cg talk thread, http://forums.cgsociety.org/showthread.php?f=452&t=1476116
Type: Posts; User: KonginChains
Thanks guys for the comments. Also here is the link to my cg talk thread, http://forums.cgsociety.org/showthread.php?f=452&t=1476116
Here is my entry for the AMD Radeon rendering challenge at CGtalk. It is a surreal scene of roach stealing donuts.
You can find more views of my project here, ...
Happy Halloween Zbrushcentral!
Here is my Silent Hill Twin Victims fan art, my own concept of what could lie underneath the poncho.
Rendered in keyshot.
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amazing detail work! I love how you also managed to get such nice hair fit for a game cinematic but in a realtime render in unreal. Would like to see the hair cards setup on those.
Amazing works! I like how you'll try and work/study on real life anatomy and characters every once in a while vs. fully sticking to stylized character work
Keep up the great work and discipline...
Amazing designs and execution! Love the LOTR vibe
Keep them coming. You've captured the female figure exceptionally well.
And here are some closeups.
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And here is a tutorial I did on how I made the torn and tattered rags in zbrush and marvelous designer
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Here's the wizard I did for Bard's Tale IV for their kickstarter pitch video which helped successfully fund the game. You can view it here,
https://www.artstation.com/artwork/8ZJeO
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Nightcrawler has been resurrected by a Necromancer and his powers has been unstable ever since, including developing a real major jaw problem.
Please vote for me here, ...
Done for an awareness ad in the UK last year, and then modified it to fit my own fictional ad this year. VaTech stands for "Villatech". My own dream creation. See more views here,...
Here are the unclothed pics of the soldier.
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The ultimate antihero is here. Meet Vigilante Soldier.
Inspired by the protagonists of Uncharted and Farcry comes my own version of the ultimate bad-ass.
Here are some more views.
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Carnotaurus shaded model. Revisiting an old model and then improving it even further with my skills today. I gave it a pose as well.
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Some additional anatomy studies.
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This inspired me to create my own stylized characters!
Here is my tutorial on the process/workflow used for the 300 diorama using both zbrush and keyshot.
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Here are some more pics. Representation of what the actual physical product might be
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300 : "The Immortals"
After scouting I realized no one made the immortal "giant" together with the immortal warriors as a figurine set yet.
Hoping these renders of mine could be realized into...
Finished Don Draper head bust for a 3d print miniature commission work. Hair tutorial is below.
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Here is how I did the hair, take note it is for a 3d print physical product with...
Here are the 3d and 2d prints.
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That is an amazing idea! What a wonderful blend of digital and traditional. keep us posted.
Here are some zbrush BPR renders of my mom portrait sculpt. Hair was done using maya nhair paintFx and then turned into geo, then further groomed manually in zbrush.
Enjoy.
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Hi,
I was just wondering if you have an updated version for Zbrush 4R7 x64bit version of XgoZ or regular GoZ. I find the outdated ones posted on 2012 i believe, that i am using has a lot of...
Great pose and likeness. I will be on the lookout for this one.
Congrats on the top row:tu: