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Type: Posts; User: rouncer

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  1. Thread: Orc King

    by rouncer
    Replies
    18
    Views
    3,737

    problem with orcs, they can never be a king...

    problem with orcs, they can never be a king because all they do is make half orcs, and their dynasty is ruined on the outset of his birth.
  2. Replies
    17
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    19,636

    love the bots

    Im into robots, all the way to finished implementation of the engineering.

    Zbrush/sculpted robots look different from pure boolean objects created ones, I bet they are a steeper learning curve as...
  3. Replies
    84
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    53,081

    dont forget the big nicotine stain :)

    dont forget the big nicotine stain :)
  4. Replies
    16
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    7,195

    nice :)

    nice :)
  5. Replies
    0
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    1,581

    punch subsurface scattering

    Its not a sculpt, but ive been working on simply painting for subsurface scattering, if someone is interested I could give a few tips to improve your results.
  6. Thread: Alien Soldier

    by rouncer
    Replies
    8
    Views
    7,347

    wicked metal and lights, love the shades... good...

    wicked metal and lights, love the shades... good presentation.
  7. i know who it is, but the hairstyle gives it away...

    i know who it is, but the hairstyle gives it away :)

    i think its pretty much like her, maybe it could be more like her but
    i personally couldnt get it closer, so it looks good enough to me.
  8. Replies
    0
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    1,388

    my first zbrush model with reference

    i was struggling for about 5 models and they werent turning
    out so good, but i downloaded a couple of pictures of that indian
    man model by Olive Titouan,
    and being able to copy the muscles and...
  9. Replies
    18
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    4,853

    holy telido

    how can your computer handle that much, mine dies up to 1,000,000....
  10. Thread: ready to go!

    by rouncer
    Replies
    2
    Views
    1,616

    yeh of course, just simple non weighted...

    yeh of course, just simple non weighted transformations probably.

    the actual proper models in the game will have separate heads, hairstyles
    eyes and teeth and weapons in their hands, so ive got...
  11. Thread: ready to go!

    by rouncer
    Replies
    2
    Views
    1,616

    ready to go!

    knight.gif

    normal mapped, rendered in direct x and ready to use in a game.

    i know its not very good, (its ok tho)
    im just excited about getting it all together.
    importing the obj files...
  12. Replies
    18
    Views
    4,853

    how many quads is it?

    how many quads is it?
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