Very nice! It looks like a designer handbag ...without handle
Type: Posts; User: jovomo
Very nice! It looks like a designer handbag ...without handle
great work! My favorite is the octopus :)
You create the folds on each edge? I'ts a lot of work!
I get pleasure to try it! How do you keep the overview of which part is comming?
I can't see any...
Wrilly a nice work!
Is the export from Moi done as *.obj witout nGons and as an "high resolution" mesh?
It looks very clean! Great work!
greetings
Jörg
I'm interested too
Yes, i like it! a smal, great hero :o)
The Dunkleosteus lives about 350 million years ago and his lenght can be up to 6 meters.
I will make a lowpoly for animation and comp in After Effects.
Hope you will ike it!
Cheers
Jörg
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Thank you Michael! Can't get enought of this videos. It's very inspiering stuff :)
Hi MealeaYing,
thank you for your nice compliment :)
I'm not sure what i make first, the loops or dividing the mesh. I'm startet with 50.000 Polys, make uv's (AUV Tiles), autogroup this and...
Now i find the time to see all the great videos. I want more please :)
Thank you, Pixologic for sharing this stuff.
Yes Gordon, the dynamesh video was very interesting and I can not get enough of...
Thank you, Mealea Ying!
Your posts are a great inspiration.
Here are 2 renderings that i made with a retopo. just quick to try out the tutorial.
Can you explain your workflow in the last post,...
Nice model and a very nice edgeflow!
Can you explain the workflow in qRemesher?
Can you describe how you got the lines drawn?
"Lace" looks great! I like the color, the FOV and DOF.
I want touch it to feel the structure and softness.
WOW!
What a fantastic thread! Thank you guys for the great brushes and the time you spend for create this very useful stuff :)
Great work!
I can feel the emotions :)
Wow... Great work!
I like the skin and the many details. The lighting is fantastic.
The structure of the material would be very interested.
regards
Jörg-
Here are the final renderings.
Hope you like it.
Thx for watching
The Tattoos are from: http://indodreamin.deviantart.com/
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The Butcher...
A new character in order to study human anatomy and to improve my skills. There is still a WIP. He gets an ax and a piece of meat and a dirty countertop.
Criticism is always...
Hi Daniel,
Great work on the octopus and your workflow is amazing!
I've read somethink in your blog. Thank you for the rendering tutorial!
Hope, i find the time today to read it.
Jörg
Fantastic stuff! All the seams and pores in the leather .... great!
This requires a clean UV map. Have you done this in ZBrush?
Best regards
Jörg
This is an great artwork, man!
The material for the skin are Mats, which are adjusted accordingly and were combined in post processing?
Best regards
Jörg
Fantastic! I love the details and the posture is great too.
ZBrush has crashed during backup, that's why the Cobra is still no tongue.293888293889
I used the render filter and corrected a few things in Photoshop.
I hope you like one or the other here.
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Hello coreyschroeder,
Maxwell is still a pure biased / unbiased rendering engine. But it benefits you so very little :)
Modo has, as far as I know, a fine renderer on board. And in modeling it...
Here are some pictures of the cobra with mouth open. It still lacks the teeth, tongue and a little color.
I am looking forward to paint the snake.
best regards
Jörg
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Hi Eric,
I'm not sure I can explain it properly in English.
I'll try it :)
I DynaMesh disabled in Geometry tab and then have 2 times divided the geometry.
Now I have about 8 million...