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  1. Thread: NPC Smith

    by Shumetsua
    Replies
    16
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    51,735

    finally a way with fibermesh in zbrush only to...

    finally a way with fibermesh in zbrush only to make hair in a wayi could try to understand :P
    still my hair looks strange but thanks to that examples i think i get the use of it
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    sure i steel nee to learn a lot of basics XD...

    sure
    i steel nee to learn a lot of basics XD
    just like to clean up some topology of a surface. which seemed much easier on sculptris

    or is there a just add polygons and just lower polygon for a...
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    26,325

    Hehe. I think I already decided to purchase it...

    Hehe.
    I think I already decided to purchase it with my next salary about the end of the month :)
    But there s a Trial to and i should check it out^^

    but first i need to create something worth to...
  4. 545267 545268

    545267

    545268
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    i started to consider about purchasing keyshot...

    i started to consider about purchasing keyshot with my next salary
    it looks like a lot of fun to make much greater renders of your sculpted ZBrush stuff.

    and your tutorials seems to be some good...
  6. Replies
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    I guess the statues are just rendered, looking...

    I guess the statues are just rendered, looking from the last pictures.

    but on for many statues i wasn't sure at all o.o

    did you render them with keygen? because i think about purchasing this...
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    wow this is nice! May I ask how you render...

    wow
    this is nice!
    May I ask how you render that?
    ZBrush only and then with Photoshop?
    or did you use some extra software to render?

    the saliva is definitely not ZBrush
  8. Replies
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    so keyshot offers decent and useful renders for...

    so keyshot offers decent and useful renders for water, liquid and glass?

    that sounds nice. because i think about buying the keyshot bridge plugin the next weeks or days.
    so you say its really...
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    now those are some creepy creatures

    now those are some creepy creatures <3

    keep up the great work!
    oh dear, i like the deer XD
  10. Guts!!!!!! That Berserk one is epic! XD And...

    Guts!!!!!!

    That Berserk one is epic! XD
    And became just more epic with every next picture.
    now i have to set my new goals for using ZBrush


    please teach me master!!
  11. Replies
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    this must be magic! show me how this magic...

    this must be magic!
    show me how this magic works!!!

    but her shoulders and arms seem too soft.
    especially to the details of her clothes, the textures, the fur...her arms seem to be not finished....
  12. Thread: Animals

    by Shumetsua
    Replies
    19
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    16,973

    looks at the render (°_°) looks at the model...

    looks at the render (°_°)
    looks at the model (°_°)
    looks at the render again (°_°)
    still not believing these renders are no real life pictures (°_°)

    looking again at the renders totally...
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    now that are some awesome works! how to you...

    now that are some awesome works!
    how to you render them?

    there are some crazy steps between the sculpted creature and the rendered image.

    the jellyfish woman as an example looks stunning in...
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    let me understand the steps: 1. you create an...

    let me understand the steps:

    1. you create an alpha (like in photoshop with greyscale)

    2. you set the brush to the settings how you want to use the alpha
    like brush strokes, random or just one...
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    thanks for the short introduction for selecting...

    thanks for the short introduction for selecting polygroups

    I should start to use them much more than subtools and could need some little obvious advises like this XD

    Sure, it would be faster to...
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    Oh my god! I love this 3D cartoon Style! I...

    Oh my god!
    I love this 3D cartoon Style!

    I really should try to make something like this too XD

    You made some wonderful work which made me smile :)
  17. Replies
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    @ paszczak Great! Thank you. I see, I have...

    @ paszczak
    Great!
    Thank you. I see, I have to learn much more about working with polygroups :)
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    @paszczak I knew there should be ways by zbrush...

    @paszczak
    I knew there should be ways by zbrush alone to manage all those parts with Zbrush alone, using polygroups and just some subtools.
    Some screenshots about the amount of polygroups in one...
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    Great! I wish i will became as good as you in...

    Great!
    I wish i will became as good as you in ZBrush.

    May I ask how you organize yout Subtools or Polygroups?

    I noticed you have a lot of totally different body designs for the...
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    I remember a tutorial in a FB Group about monster...

    I remember a tutorial in a FB Group about monster designs with transparent skin.
    Igues it was yours?
    With working in Zbrush as usual but creating inside and outside and then combining it in...
  21. 540293 Playing around with some options and...

    540293

    Playing around with some options and some painting options and brushes
    But still far far away from some amazing Monsters Designs I see here all the time XD

    540294

    This time I...
  22. Replies
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    isn't the last one yunwa of BnS? I realy like...

    isn't the last one yunwa of BnS?
    I realy like the textures you made XD
  23. Thread: My work

    by Shumetsua
    Replies
    22
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    33,766

    now that is something i love to see. not just...

    now that is something i love to see.
    not just the design.
    but the surfaces of that models.
    the cloth and the way the stone like bones merging with his flesh

    he looks really badass (that word...
  24. Thank you aurick, i will try that out today,...

    Thank you aurick,

    i will try that out today, as soon i'm back home :)


    well... the keyshot way is one of the a little bit expensive ones XD
    since i'm just learning, and may decide to buy...
  25. [Shumetsua] Monsters, Girls and other stuff

    Well.
    I'm new to ZBrush because its quite expensive if you are not on a trial.
    also i was afraid of 3D programs because they tend to be much more complicated than 2D

    but after a little crash...
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