Great job!
Type: Posts; User: evillair
Great job!
Incredible work! :tu:
Great models! Thanks for sharing.
I had a question;
-You mentioned it takes appx. 3 weeks for most models, is that for the complete game mesh and textures or just the finished high poly?
...
Great job! Spot on.
Thanks a lot remcv8!
Thank you michalis!
I haven't posted in a long time, but I thought I'd share my latest.
For the base mesh I used Dunkin's Bust starter kit and modelled the other stuff in Maya.
Composed in Photoshop using the passes...
Stunning!
What size of textures did you use for the alphas?
This is going to be part of a bigger image.
The model is unwrapped, so I make different textures in photoshop that I want detailed and apply that with the int fuction in the masking menu then edit...
Looking great Seb. :)
Nice job, looks great.
Newest test in Maya/zbrush.
I made 5 to 6 different masks in phoshop with patterns and mapped them to an alphamask to isolate areas I wanted to draw/deform in ZB.
the_Back_c.jpg
...
niiiiiiiiiiiiiiiiice!
Still trying to get to grips with Zbrush as I just started.
Base models made in Maya, edited in zbrush and touch ups in photoshop.
Upon_the_Remains_web.jpg
C&C welcomed.
...
Looks great!
Thanks, yup, all rendered in ZB.
Here's the alpha I made on simple geometry, comes out cleaner then on a complex mesh. I'm still learning the best way to do things.
...
Thank you!
Hi, post post here.
Started using zBrush last week and this is my first render.
Thanks to Meats Meier for the technique/inspiration, jantim for the material and Mahlikus The...