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Type: Posts; User: Thijs de Vries

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    Excellent piece! :tu:

    Excellent piece! :tu:
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    Excellent expression happening there! Nice :tu:

    Excellent expression happening there! Nice :tu:
  3. Thread: Orc

    by Thijs de Vries
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    That Thanos bust looks fantastic!

    That Thanos bust looks fantastic!
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    Thanks for the appreciation! Not sure what you...

    Thanks for the appreciation!
    Not sure what you mean with parallel hatching though, but I suspect you're talking about the smoothness by which the lines seem to follow the surface of the sculpt? The...
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    Looking good! That's a really nice soft metal...

    Looking good! That's a really nice soft metal look you've got going on there. Nice balanced amount of detailing too, looking forward to see the entire character done! :tu:
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    Very cool!

    Very cool!
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    Two more images of NPR experimentations. I'm...

    Two more images of NPR experimentations.
    I'm trying to get a nice range of pencil-drawn setups going. First a collage with various filter combinations tried out on some random works
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    And...
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    Your welcome John. Love your work by the way!...

    Your welcome John. Love your work by the way! Slightly shocked to see they burn those sculpts at the end of the festival O_O

    In the meantime;
    another sculpt, another round of BPR filters. I love...
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    Thanks all, appreciating the comments!

    Thanks all, appreciating the comments!
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    Haha, thanks guys :D

    Haha, thanks guys :D
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    Spidey BPR Filter tutorial

    Alright, part two of these comic book rendering techniques: BPR filters! Let me start off by apologizing for any typos. I wrote the whole thing in photoshop and that doesn't have spellchecking as far...
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    Wow, that last one looks really nice! Nice...

    Wow, that last one looks really nice! Nice proportions and stylized forms happening in that face. Keep it up! :tu:
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    Thanks Bosh :) I've updated the cell-shade...

    Thanks Bosh :)
    I've updated the cell-shade tutorial by putting the information into image format, so you can grab a copy and take it home with you :D
    BPR filter tutorial will follow later today I...
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    cellshade & bpr tutorial part 1

    Alright, now I am not sure if there is any interest for this, since although this thread has over 1800 views, I've only had one comment so far, but I'm putting it up here anyway: a small tutorial on...
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    Last set of renders I'll be uploading for...

    Last set of renders I'll be uploading for spiderman. Working on a small tutorial on the BPR render setup I've used to put up after this.
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    Oh, never saw this one before; excellent piece...

    Oh, never saw this one before; excellent piece man! The human ears look a bit out of place I think, but otherwise this is a very impressive sculpt!
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    Nice! :tu:

    Nice! :tu:
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    And tonight I'll have my pc render some fancy...

    And tonight I'll have my pc render some fancy raytrace renders such as this. Hopefully then I can move on to other projects >_<
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    636179636257 636160636255636258636256636263

    636179636257
    636160636255636258636256636263
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    Spiderman update

    Originally I tried to not have this spiderman turn into a bodybuilder superhero, but I felt detail wasn't holding up in renders, especially the NPR ones, so I did a pass on his entire body beefing...
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    And lastly those keyshot renders 635812...

    And lastly those keyshot renders
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    Top view of the main scene, with a highly distorted set of buildings.
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    Cool stuff! :tu: You forgot the hit the...

    Cool stuff! :tu:
    You forgot the hit the 'inline' button when uploading the images though.
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    Cool piece! Lot's of character in that face!

    Cool piece! Lot's of character in that face!
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    Spiderman

    Alright, my spidey piece is done! Took some time to clean up all the detailing. And I spent most of today tweaking the BPR filters. These renders are 100% zbrush. No photoshop retoucing done. The...
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    A last quick render for today. Hopefully I get to...

    A last quick render for today. Hopefully I get to wrap this one up tomorrow!
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