Thanks Pixologic very cool update!
Type: Posts; User: stone3d
Thanks Pixologic very cool update!
I´m a big fan of your work. Thanks for the tutorial.
Thanks guys.
Tibetan Steampunk Skull used some of badkings IMM brushes. Thanks for that.
354888
Very impressive work. :tu:
Thanks for the usefull brush. :tu:
Very cool new stuff cook use of fibers. :tu:
Impressive, so much creativity. :tu:
Cool and clean work:tu:
Looks cool now.:tu:
The overall loook is great, I miss a littlebit of the underlying bone/skull structure. Maybe you should build it up from a skull base? Just my 2 cents, hope you don´t mind.
Your skills are impressive.:tu:
This looks great so far. Regarding the concept of the monk, have you ever read about the Sokushinbutsu?
http://en.wikipedia.org/wiki/Sokushinbutsu
Thats very cool. :tu:
Thanks bfgnz.
My next project some kind of tibetan biomechanical skull. Still have to refine it and tweak it here and there but I like the general mood of the rendering.
349497
Thats very cool thank you.
ZClassroom
http://pixologic.com/zclassroom/homeroom/
Badking provides nice tutorials for free
http://www.badking.com.au/site/
Great design and very good start of your sculpt.
For the cloths you could use Tool-SubTool-Extract ...
One thing I do not understand. You are goin to retopologize in modo and than you do a dynamesh in Zbrush? Does that make sense?
Thanks David, page 2 post nr 23 there is the link to the script.
You are right Daniele its 105x70 cm
Thank you guys
Pixologic please change that render size limitation Zbrush is used by many artists for gallery prints in high resolution.
My new prints arrived. 40x30 in
Alu Dibond and Lamda Print Artbox
Thanks again to Marcus for his max document size script
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That new style looks great so far. :tu:
I love your creatures. :tu: