Thanks! I really do mean it to be constructive, and we are all still learning!
There is another issue, I think: the front-to-back skull proportion looks off. In other words, the skull is not deep...
Type: Posts; User: NWoolridge
Thanks! I really do mean it to be constructive, and we are all still learning!
There is another issue, I think: the front-to-back skull proportion looks off. In other words, the skull is not deep...
Really lovely sculpt overall; I hope you won't mind a few anatomy crits...
The rectus abdominus ("the abs") show muscle striations that are horizontal; they should be vertical. And there should be...
Thank you, this is hugely useful!
Looks great! I wonder if they will offer an offline licensing option for studios that don't allow artist workstations to be connected to the internet.
In the stream yesterday they indicated that...
Really nice work!
Hi Marcus,
I've uploaded the script (along with its C4D counterpart) to Github at:
https://github.com/NWoolridge/NeuronBuild
And added a video on using it at https://vimeo.com/207323832
...
That's a good idea... I'll look into it... and probably bother you for help again...!
Hi Marcus,
Great! How would you like to be credited? As "Marcus"? or "Marcus_civis"? Or something else? Is it OK If I put in something like ©Marcus and Nick Woolridge (it will be open source).
...
Hi Marcus,
This is remarkable! Thank you. You even solved the problem of it needing to be in edit mode with a zsphere in the scene. Bravo!
I still find that I get an immediate Zbrush crash...
What did you change in the script to get to that point? Did you add a "scale factor" variable and divide all the dimensions by that?
Many thanks for following up with this...
And what do you...
That looks very promising... and thanks for following this up! Do you happen to know which file you chose? I can check it to see whether this is the expected topology...
What scale factor did you...
Hi Marcus,
I've been working on this, based on your excellent sample code, and I have couple of questions:
So far, I have only been able to get the script to work (to the extent that it...
Wow, thank you so much for this help! I'm sure it would have taken me a long time to get as far as you have in this very useful code sample...
Hi,
I am exploring writing a zscript to import data from an ASCII text file, and build geometry in ZBrush. The data is on neuron structure from research studies, and is in a very basic form where,...
You've clearly got a fantastic handle on the texturing; both the reproductive tract and the figure model are textured really nicely.
I do a have a few hopefully constructive crits on the figure....
Beautiful! Really amazing job on the texturing, too...
You asked earlier: what is the difference between a cintiq and an intuos for painting and sculpting?
In my opinion, if you presently have neither a graphics tablet (intuos and the like) or a...
Tablets are essential to allow for the fine motor coordination of drawing, and for the pressure sensitivity that is essential to careful and detailed sculpting.
Your mouse is a clumsy instrument...
Really great model, amazingly real sculpt, texturing and hair...
On the constructive crit side: evaluating the skin tone and other details would be so much easier if the tone curve of the renders...
Really nice likeness and nice details...
One crit: the way her right axilla (armpit), shoulder and arm are sculpted is unconvincing. Shoulders are hard, and we've all been there.
If you look...
Really astounding modelling work, and great storytelling...
If I could offer a suggestion, one thing that struck me about your original image is that there is something implausible about the space...
This is a huge improvement; it is really a good likeness now. The asymmetry in the jawline, the overall proportions; so much better. You are very hard on yourself, but you are doing great...
The sculpt is amazing, and I am hesitant to criticize, but the "hands-on-hip" pose seems somewhat unnatural, almost as if she is dealing with abdominal pain, rather than standing casually. I think a...
I think you are doing really well and getting closer, but there are still a number of proportion issues that are holding back the likeness:
- Michelle Dockery has a longer upper lip, and her mouth...
You may have failed by some standard of achieving a likeness (is it someone we would know of?), but the modelling of the face and anatomy is excellent. I wouldn't be discouraged. Achieving a likeness...