tooth creature428710428711
Type: Posts; User: deathnight
tooth creature428710428711
I am experimenting with bump maps.
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alien toon
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I think you can use blender for this.It has the solidify modifier.You need to study some tutorials.
weirder head
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Press space bar and then pull the circle around the big circle to enlarge or snrink.This is so that you can manipulate either large or small areas.
Watch some videotutorials on youtube how to animate in blender.
toon427179427180
I don't know if this answer your question but you can load up brushes.
holder423527
spike snake423509423510
It looked like you were in wireframe mode.
Looks good.Are you going to paint him in sculptris?
snake
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This is a great looking snakeperson.
monkey sculpt421992421993
My rat.421685
I have been trying to figure out how to use mecanim in the unity game engine.So that i can make npc's for my openworld videogame.That is why i have not done anymore yet.I think i will model a rat...
very ugly head419859
Cartoon head
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Here is my eye.419080
I enjoyed using brush to make it.A brush I made.
Is this for zbrush or sculptris?I am confused. Because this is the sculptris forum.
Could you tell me how exactly you did it? So i can try to come up with a solution.