Just a couple of sculpts of some of the work I have done at SYBO Games. Also including a personal WIP I'm making, based on one of Florian Satzinger amazing characters.
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Type: Posts; User: jimmyLev
Just a couple of sculpts of some of the work I have done at SYBO Games. Also including a personal WIP I'm making, based on one of Florian Satzinger amazing characters.
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This is a model I made, based on Dan Harders design. This character, Tom was made for a pilot movie teaser called The Gnome Movie.
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These are some examples of the face blendshapes. The approach is based on Brian Tindall's book, The Art Of Moving Points.
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I build these characters for the movie Up and Away (Hodja fra Pjort) back in 2016 and a little bit into 2017.
These characters I co designed in 3d, build for animation and also made the face...
Just a few frame grabs from the movie.
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Here is a few examples of the range of the blendshape setup I made in Maya. I use zbrush in my blendshape process for polishing or quick edits. For instance when 2 or 3 shapes are mixed in Maya and...
Here is some images of the Rudolph model I worked on 3 years ago at A film.
I also made the facial blendshapes and some design for the character.
https://www.artstation.com/jimmylev
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Love your work Galero. You have great shape control and a good eye for posing the characters in 3d. Thanks for sharing these!
Thanks Derek :)
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