Search:

Type: Posts; User: PaulZ

Search: Search took 0.16 seconds.

  1. Thread: Grab shell dude!

    by PaulZ
    Replies
    3
    Views
    5,042

    Thanks alot for your comments. I agree...

    Thanks alot for your comments.

    I agree completely with you maxim, the entire model is in fact still a bit too symmetrical, but that will hopefully change a bit after its rigged, the shell is...
  2. Thread: Grab shell dude!

    by PaulZ
    Replies
    3
    Views
    5,042

    Grab shell dude!

    Wip of a sea turtle I built for use in an underwater scene, 3k polys, about 3 hours work. Base mesh in max, everything else except for the render in zbrush. Still needs to get a very basic rig so I...
  3. Replies
    17
    Views
    15,697

    Looks utterly amazing, very clean and nice...

    Looks utterly amazing, very clean and nice mesh..Cant wait to see it textured.
  4. Thread: Fat creatures.

    by PaulZ
    Replies
    52
    Views
    75,345

    Just noticed my creature looks alot like a bad...

    Just noticed my creature looks alot like a bad version of the devil featured in the gallery (wich I forgot I had ever seen until I checked the gallery a min ago) so I'll dump it and will try to make...
  5. Thread: Fat creatures.

    by PaulZ
    Replies
    52
    Views
    75,345

    Had a go at it as well, very basic mesh made in...

    Had a go at it as well, very basic mesh made in Max, modeling and texturing in ZBrush 2. Eyes and teeth done in Max as well (teeth originaloly done by a friend for another project). Took a little...
Results 1 to 5 of 6