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Type: Posts; User: daniel_c

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  1. Champion! Excellent work Mike. :D Looking forward...

    Champion! Excellent work Mike. :D Looking forward to playing this too.
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    Yup Testudines come in all shapes and sizes got...

    Yup Testudines come in all shapes and sizes got to love em.
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    glad you enjoyed it. Will start on a new project...

    glad you enjoyed it. Will start on a new project or do something more with this guy once i am back at work. Im moving at the moment so have no time. :(
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    I definately need to do more inorganic work with...

    I definately need to do more inorganic work with Zbrush I've only really used it for organic modeling. Previously I would model all the detail in maya then use nvidia's photoshop tools for the detail...
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    improved on him nicely giveshim moe of a brutel...

    improved on him nicely giveshim moe of a brutel look.
    solid work!
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    did about 100 of these for a football game itll...

    did about 100 of these for a football game itll be a long time till ill want to make another one. Your getting much better on the modeling side but it looks like youve got poor refference! It would...
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    cheers im glad you guys like it. Probably could...

    cheers im glad you guys like it. Probably could have been better
    but i now know how to use zbrush better so ill keep that in mind for my next character attempt.
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    dude now that looks great! ive got a picture of...

    dude now that looks great! ive got a picture of one of these in my reff folder so i know it looks pretty much like that! sweet work! great detailing on the plastron and body!
    You really get the...
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    very nice modeling! love the solidity of the...

    very nice modeling! love the solidity of the model. the only thing i would say is that the specualr on her skin is very high makes her look a bit sweaty which is a bit of a shame. otherwise grand...
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    Looking good! even this early. will be good to...

    Looking good! even this early. will be good to see how you get it from zbrush to a working model in maya/max. Ive seen loads of different techniques.

    I sometimes get too stuck with my model at...
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    thanks guys :D I havent had any problems with...

    thanks guys :D

    I havent had any problems with shoulders for a looong time. The article below is how I model it still works for me even all these years after he wrote it. Bays suggestions and...
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    Here are the zbrush models. and the wireframe. ...

    Here are the zbrush models. and the wireframe.

    brushed.jpg
    wire.jpg
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    Hey thanks for all the comments Im glad you like...

    Hey thanks for all the comments Im glad you like it. I just updated the image above as I kinda didn't like having the max veiwports in view.

    Jason Belec:
    The shaders only work in realtime and...
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    Sumo Tortoisulan

    Hello Just finished working on my model of a Tortoise hybrid.

    the poly count is just over 5800 tris
    Modelled in 3ds Max and detailed in Zbrush
    Textured in Photoshop.
    Real...
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    お婆さん髪がないどうでしょう Nice work looking interesting....

    ***12362;***23110;***12373;***12435;***39658;***12364;***12394;***12356;***12393;***12358;***12391;***12375;***12423;***12358;

    Nice work looking interesting. I think granny needs more hair tho.
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