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Type: Posts; User: Bingo_Jackson

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  1. Replies
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    Its a really cool idea if it ever gets off the...

    Its a really cool idea if it ever gets off the ground. Imagine being able to listen in on periodic podcasts from expert Zbrushers right in Zbrush...maybe even with visual feedback. I dont know how...
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    Wow...way to show off the new perspective cam ;)...

    Wow...way to show off the new perspective cam ;) Now that's 3D!...er...maybe 4D...possibly DD...

    :D
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    Thank you for dumb-ifying this down for me! I...

    Thank you for dumb-ifying this down for me! I love big white cartoon arrows...it speaks my language ;) It would be neat if Pixologic could mirror host this somehow to keep from it ever being lost....
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    Sweet! He needs his trademark squirty flower on...

    Sweet! He needs his trademark squirty flower on the lapel now :)
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    Thats a great pose! I'll have to figure out how...

    Thats a great pose! I'll have to figure out how to use this rigging method. Basic transpose mangles my mesh too badly. Or to be fair, I mangle my mesh too badly, with basic transpose.
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    Check this out...might be your issue too: ...

    Check this out...might be your issue too: http://www.pixolator.com/zbc/showthread.php?t=45834&highlight=pepper+grain+artifacts
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    Marcus used a similar bit of inserted geometry in...

    Marcus used a similar bit of inserted geometry in his first approach to the HD render all script. The transparency method just requires that you turn on "edit transparency", make sure all subtools...
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    The problem with this, is that perspective in Z3...

    The problem with this, is that perspective in Z3 has the annoying habbit of changing when you hide geometry or subtools...so your perspective would not be accurate snapshot to snapshot. The method...
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    The process used in Marcus' "Render all HD"...

    The process used in Marcus' "Render all HD" script, which youll want to use if you have HD on multiple subtools, also has the side effect of equalizing the selection highlighting across all...
  10. The "C" key is the eyedropper tool in Zbrush. ...

    The "C" key is the eyedropper tool in Zbrush.

    Theres no offical color samples functionality that I know of. But its a simple matter to make a few quick strokes of color on an image plane, or...
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    I'm disappointed...I thought this was some follow...

    I'm disappointed...I thought this was some follow up on that poor "Star Wars Kid" who got his self-made lightsaber duel "you-tubed" all across the planet. I thought maybe this was some article on...
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    You mean, like the big huge full page...

    You mean, like the big huge full page announcement Here , where it said :




    I know you're unhappy...I would be sad too if I had to wait to play with Z3, but clearly they were up front about...
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    Nice work! You've got a little bit of a symmetry...

    Nice work! You've got a little bit of a symmetry crease on the nose tip where two symmetrical strokes overlapped, you might want to smooth out just a hair.

    I wonder how long it will before we...
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    It supports XP64. In the future, youd probably...

    It supports XP64. In the future, youd probably have better luck with technical questions in the "questions and troubleshooting " forum, rather than buried in an billion page long announcement post ;)
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    I got the second email today too. Thought maybe...

    I got the second email today too. Thought maybe there was an update or something. I didn't do anything with it.
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    Its so hard to get a good sense of depth in...

    Its so hard to get a good sense of depth in Zbrush. You did a great job here.
  17. Actually, you know what? It doesnt...

    Actually, you know what? It doesnt matter...after working with the plugin, I see theres nothing really to be gained by holding down a key other than finger strain. Its just something youre "used to"...
  18. I too would prefer the "hold the key down"...

    I too would prefer the "hold the key down" method, for whatever thats worth. I still appreciate the plug in...its still better than default Z3 in that you can drag anywhere and not on the slider.
  19. Brilliant! Thanks Marcus. The S function goes...

    Brilliant! Thanks Marcus. The S function goes right on my wacom pen clicker, so keyboard location is not important (to me ).

    [Edit] Out of curiosity, is there a key value for z intesnity up/down...
  20. In zb2 (and evidently zb3), custom material...

    In zb2 (and evidently zb3), custom material information is only saved with a document save, not a tool save. You save a document of your custom work with the tool, then load that, and load the tool...
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    They should really make the Lemocube the official...

    They should really make the Lemocube the official cube in ZB3...or at least offer them both.
  22. Taron you mention using Z's new "translucent"...

    Taron you mention using Z's new "translucent" materials. Now that Z3 is out, where you just refering to the MatCap materials, or are there real translucent shaders in Z3 now, that I haven't...
  23. I resent the biological imperative of sleep....

    I resent the biological imperative of sleep. Somebody should really fix that. It keeps me from Gravity sculpting.
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    For the life of me, I dont understand the level...

    For the life of me, I dont understand the level of snarkiness coming from some of the entrenched forum members towards new members and people new to z3 (which is everyone except beta testers), being...
  25. Oh, I dont care about the scultping thing. I...

    Oh, I dont care about the scultping thing. I love Silo 2. I mean, Id never use it for serious sculpting, but some people like it to help them flesh out form. I think the timing of their press...
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