I found the grow mask plugin to be just great.
The matter stands so that what I need is masking parts of inner cavities within the model to produce polygroups afterwards.
Usuall, by mouse click...
Type: Posts; User: Anatom
I found the grow mask plugin to be just great.
The matter stands so that what I need is masking parts of inner cavities within the model to produce polygroups afterwards.
Usuall, by mouse click...
I stopped breathing... Full of admiration...
:o How can one achieve this?
Is it possible at all?...
You are a great master, dear friend!
Thanks for your talent,
Anatom.
:D Hey Darukin,
A lot of vanks from me! The plugin is just beauuuuuuuuuuuuutiful!
Exactly for my needs!
It worked also with a separate subtool!
Now I start dreaming about smth like letting...
:D I liked the brushes so much dear Bryan!
Also I believe you can create other plugs/macros to facilitate ZB3.
Please, don't stop here:lol:.
Vanks a lot and luck,
Anatom
The projecting brush is too complicated. :confused: I don't like it.
Methinks it should be improved and simplified by a special plugin.
Who feels like trying ?
:D
Anatom
:D
Much vanks! A very interesting way.
I am eager to improve composing meshes with inner canals. Just like anatomical
organs in human body and other types of organic life.
Of yet I did not find...
:lol: Nice talk, only I would rather use ZB2 in stead of ZB3 speaking about the progress!
Anatom
Accept also my huge thanks, dear GameMaster!:D
The plugin helps so much.
I am also delighted other famous programmers like Svengali, Marcus and all also participate to improve ZB3.
Thus I hope...
A huge thank from me, Marcus dear friend!
Anatom:D
Thanks dear Gamemaster.
That transparency one is isteresting.
Only it doesn't seem to affect appended SubTools separately: those are changed simulteneously.
I would like your plugin could alterate...
Hi all ZB folks,
I tested Marcus' plugin Mask>>Grp in zb3. It works great.
This is one of my favorites.
The plugin
1. Colors marked areas of a tool (mesh object) automatically, if Pfill set over...
My thanks to the author too!:D
You, talented guys, are our hope to improve also this, new, version of ZB.
Say, I feel sort of disoriented with the Topology and Riggin...
I keep trying to...
;)
Dear Noggin, thanks for the hint.
I'm getting old. I did not check to control the Liquid data directory, which was not where it should belong.
Presently learning the plugin.
Thank you...
Same here: no matter what I set, the zbrush2 closes when I click OK, like others did.
The raw material. Bug.
:D
Anatom
Dear Erkla:D erbar
You are class!
Your present is something!
Anatom
Just a masterpiece, man!
A hint:
You are sure to make a lotta money by constructing similar anatomy dissections layer upon layer.
Such would be a tremendeous teaching device, when, by...
:D Very interesting work, dear Chammer. Vanks.
I enjoed the fingers so much.
Could you kindly say a few words, how you did them: the membrane and thickish
at the end.
Anatom
inner_outer.jpg
:confused:
Dear experts.
I am so much eager to have a script that might mark the inner located part of
the mesh.
Please see my animation of a sphere inside another as an example.
In fact the...
:lol:
There is definitely none program to compare with Zbrush, not to mention
this very Teddy one!
Anatom
Hi all,
:D I also been thinkin bout that.
Mainly satisfied with Zbrush, I been lookin for a software which could produce plastic suple changes in a model.
Elongating part of the model, or...
:D Thanks so much dear Marcus.
I found out 8 conflicts, but your plugin helped me to correct them.
A marvelous addition to the program.
Now enjoying newer keys.
What are there yet in your...
A very beautiful head.
Good of you.
:D
Anatom
Dragon and Geisha both immensely beautiful!
You are great, dear artist!
:)
Anatom
Dear Max,
Congratulations on your unbelievable success.
The mesh is a beauty, it is.
Only I miss how you could make it stating from the head downwards.
Could you describe your edge loop...