You could set the background color to a solid green and key the color in your compositing ap...
Type: Posts; User: jaybraueir
You could set the background color to a solid green and key the color in your compositing ap...
Very excellent textures and all i love that lighting too well done :D
First you need to review all this things...
1. Displacement map export.
2. Cloth fitting.
3. Subdividing.
4. Crease.
5. Normal map export.
6. UV Map.
7. Model export.
It's amazing that scaring facial and everything excited to see that in colors :P
Totally cool work but no offense need it more work and pretty love to see that MJ in 3D :P
When I looked at uv master in zb, and painting in seams that way, I thought it would be cool to uv the hp that way. But I read last night somewhere that there is a 150k poly limit on uv master. I...
Getting some issues with importing over the mesh. The first time it asked to re-project the higher details; however, the mesh became distorted. The second time it just overwrote the mesh leaving me...
good work :D
Great work for some seconds my eyes not believing :D
whole concept is great in painting it more looks awesome