Search:

Type: Posts; User: morrisCowboy

Page 1 of 8 1 2 3 4

Search: Search took 0.26 seconds.

  1. Replies
    4
    Views
    745

    Thank you for the kind words guys. I forgot...

    Thank you for the kind words guys.

    I forgot to post the youtube video. Here we go

    https://www.youtube.com/watch?v=nxrwx7nmS5A&t=1s
  2. Replies
    4
    Views
    745

    Tree creature

    Here is a creature that I've been working on for a while. It was sculpted in the amazing Zbrush 2018 :-).

    The sequence was rendered in Blender 2.8’s new realtime viewport EEVEE. Comp was done in...
  3. ZBrush 2018 - beta testing images - mech

    Yeah.... So I realized that I had forgot to post my ZBrush 2018 beta testing images. A bit late to the party, but here we go :-). Renders were done in Blender 2.8's realtime viewport Eevee (still in...
  4. Replies
    1
    Views
    1,008

    The dreamcatcher

    This character was concepted and sculpted in Zbrush. Rendered in Blender 2.8 realtime viewport Eevee (which is still in development)

    https://www.youtube.com/watch?v=B9p3Xd_CO-8
    ...
  5. Replies
    0
    Views
    390

    bug creature

    Creepy bug. Sculpted in zbrush and rendered in Blender 2.8 (in development) eevee realtime viewport.

    N3H3G_YwU_I

    596612
    596613
    596612
    596611
  6. Replies
    7
    Views
    12,253

    Really great artwork Björn! Always nice to see...

    Really great artwork Björn! Always nice to see when you guys finally get to share the stuff that you've done.

    Live long and prosper
  7. Oats studios has released the full episode now....

    Oats studios has released the full episode now. It looks awesome!

    https://youtu.be/R8NeB10INDo

    <iframe src="https://www.youtube.com/embed/R8NeB10INDo?rel=0" allowfullscreen="" width="560"...
  8. I was happy and surprised to see that Neil...

    I was happy and surprised to see that Neil Bloomkamp and his Oats studio have picked up the Adam characters and continued the narrative. Can't wait to see the full movie.

    <iframe...
  9. Replies
    7
    Views
    12,524

    Caetano: thanks a lot! Aesbjørn: Thanks man!...

    Caetano: thanks a lot!

    Aesbjørn: Thanks man! High five to all you guys at Gimpville
  10. Replies
    7
    Views
    12,524

    Biomutant hero for cinematic trailer

    Last year at Goodbye Kansas Studios, we created the cinematic trailer for the game Biomutant. The game is currently in development by our talented friends at Experiment 101.
    I got to design and...
  11. Replies
    327
    Views
    245,300

    Going back to some more organic stuff after doing...

    Going back to some more organic stuff after doing hard surface. Just having fun and grading like a maniac :-). Rendering done in blender, cycles as usual.

    561275561276561277561278
  12. Thank you so much for the nomination! I'm very...

    Thank you so much for the nomination! I'm very honored, since there are such a huge amount of artists on this forum that produces a great deal of astounding work.

    After the initial post, Bläck...
  13. Replies
    97
    Views
    137,547

    It's always a great experience to be a part of...

    It's always a great experience to be a part of the ZBrush beta testing crew, and this time it was especially rewarding, since there was a lot of hard surface modeling features that was added.

    I'm...
  14. Replies
    327
    Views
    245,300

    Hi there! Time to get back in the comfort zone...

    Hi there!
    Time to get back in the comfort zone with another alien bust. Sculpted in zbrush. Render and comp in blender. First time using the filmic LUT from the nightly build of blender.
    ...
  15. Thanks for the kind words everyone!

    Thanks for the kind words everyone!
  16. Fantastic work as always! Both Conan and Razma...

    Fantastic work as always! Both Conan and Razma turned out great. It's an honor to fight in the trenches next to you, Sir! Conan and Razma definately deserves to be put on top row.
  17. Very awesome stuff, Björn. Still bummed I didn't...

    Very awesome stuff, Björn. Still bummed I didn't get to work with you when I was at Dice. Come by the office and beat us in arm wrestling once in a while :-)
  18. I was asked by the great team at pixologic to...

    I was asked by the great team at pixologic to share some wips and workflow images regarding the development of the unity characters. I hope you'll find them useful

    537326537325537327537323537324
  19. Adam unity demo characters - sebastian and Luitenant/lu

    Working at Bläck studios in Stockholm is great! Last year I was fortunate enough to create the high res model of Sebastian and Luitenant/lu for the Adam unity demo after a concept by Georgi Simeonov....
  20. Replies
    327
    Views
    245,300

    Wanderer

    Here's a robot character design that I've made. I've been working on and off on this for some time now. Concept was sculpted in wonderful zbrush!


    534637534638534639534640

    Concept sculpt ...
  21. Replies
    327
    Views
    245,300

    Thank you so much for the kind words! :-)

    Thank you so much for the kind words! :-)
  22. Great stuff, Mike! Very inspiring. Keep doing...

    Great stuff, Mike! Very inspiring. Keep doing what you are doing :-)
  23. Awesome work, Skoog! Great that you finally get...

    Awesome work, Skoog! Great that you finally get to post it online. See you in a jiffy!
  24. Replies
    21
    Views
    17,095

    Congratulations! Well deserved :-D

    Congratulations! Well deserved :-D
  25. Replies
    327
    Views
    245,300

    Below

    I’ve been looking at some photography lately and I wanted to something inspired by that in 3d. This is more of a study in composition than anything else.

    514760
Results 1 to 25 of 196
Page 1 of 8 1 2 3 4