def very cool work.. =)
:cool:
Type: Posts; User: Zanrok
def very cool work.. =)
:cool:
u spelled "girl" wrong.. not sure if u meant too :p
good work
her eyes are on fire.. i like it a lot!
hey skull can u go over ur rendering process? im loving it!
not sure if i made it worse or not.. didnt get any feedback on my last set of screenshots.. but i did make some minor changes to the facial structure, lower legs and such.
Feedback would be much...
explodingeggshells,
very cool.. in ur earlier render can u explain how u did the eyes? the black eyes that is..
i was wondering how u can have object in zbrush one material and the other a...
can u post ur model without any textures on it?
its hard to tell what u have there.. but from the looks of it u dont have much detail in your sculpt.. generally u want to sculpt out all your...
http://cg-india.com/tutorials/3dsmax_tutorials_organic_modeling.html
http://www.3dm3.com/tutorials/organic_modeling/
some tutorial sites with how to model a head in 3dsmax and such
im...
after reviewing it a little further i would make the hands bigger as well. could be the perspective but they seem very small.. hope to see an update =P
thanks so much wayne!
i watched the first video.. gonna watch the 2nd one now.. is it possible to include the materials u used on the head? in particular the skin shaders u were switching back...
thanks so much! ill try it out tonight!
did some overhaul work on proportions.. hopefully this model looks a lot better and like it should now!
ysen,
i actively try and look and compare mine with that tutorial.. good stuff.. i...
he seems to be lacking muscle in his back and forearms.. try and beef it up a bit.. unless thats wat ur intending.. keep at it ! :)
amazing! :eek:
can u share some details in ur modeling process? like how did u do those hands? wrinkles and such are great!
im not sure why no one has posted anything.. but overall good design the boots/feet seem very large... otherwise good stuff!
coming along very nicely.. ill hopefully get an update to my thread at the end of today.. and maybe start posing tommorow..
gj man keep it up
meh.. i would go over it again with a darker brush.. and try and bring out shadows and wrinkles.. right now it looks like a coloring book dragon.. unless thats what ur going for?
Miz,
the ear is something i havnt really touched yet.. not sure how much more detail i can put into it atm to be honest. the mesh itself was constructed in 3ds max so there is no poly loops around...
dude u gotta post ur how u render!! im waiting !!!! :lol:
looks so cool =)
Hey max,
I too am working on female model... see the thread here http://209.132.96.165/zbc/showthread.php?t=48165
some things ive improved on a lot since i got some feedback from the forums.....
nugjar, Thanks for the crits! I did a little work on the lips and some major changes to the eyes.. took me a long time to figure and work them out.. i think its better now?
womball, Thanks for...
looking at the shield things u have.. i have two suggestions for ya.
1. Get rid of em all together, as they dont add much to the model. if anything they take away from your great texture work.
...
render is very cool! mind sharing ur process? amazing render and nice model too ;)
when fat man fly? :lol:
this is a great thread.. mostly because people are asking great questions and ur giving them the right answers =)
i appreciate it a lot man... great work so far.. im so jealous of the people on...