Congrats on the great game and fantastic sculpts.
Type: Posts; User: darkvir
Congrats on the great game and fantastic sculpts.
Great stuff, very fun designs and models.
Excellent work! Thanks for the demo as well.
I have one question, what were the settings you used to bake out displacement maps from zbrush?
Thx cmtanko, dynamesh makes many things possible in an hour ;)
Here is another hour lunch sculpt from last week.
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orsenwelles > thx!
sovietsteel > thanks, means a lot! I'm just trying to practice here and there... next i'll have to do something a bit more finished.
In the meantime, here a couple more lunch...
Great render, really nice job on the female face.
TheArtofSoso & KC-Production > Thx for your kind words :)
Wow... stunning, can't wait to play with it!
And another lunch crunch using Dynamesh and mainly 'Dam Standard' & 'Magnify' brushes.
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Lightcap is lots of fun, I use it at work quite a bit for presentations and reviews :)
I've got some bigger models on the go, but have been speed sculpting at lunch here and there. Here are some...
Amazing work as usual. You are one of the best in the biz, thanks for sharing!
@ Alon.Tako > Thanks! It took me some tinkering around, I've had a super busy schedule at work recently, but I'll get around to recreating the shader/lightcap setup shortly (I wish I had just saved...
RageNrock & benjaminsmith > Thanks guys :), I wish I could share my Mats and Lightcaps... I just forgot to save them. I'll recreate them and share when I get some time!
Sure yusefkerr > I tried to have a bit of fun with the top render. The setup was all Lightcap. I created a light that lit the model from the almost dead on, then added a reddish bounce light. The...
Hey womball,
I approached the clay renders with mainly a light cap and material setup. I just had a single light in the scene. I then used the light cap to create a couple of lights that would...
Excellent concept & execution!
This blew me away during the beta period, nice to see it finished!
> michalis & brett: thx guys!
>Jose: performance on dynamesh has been quite good, I did all my sculpting on a 2 year old Macbook Pro.
- Wax modifier is a material attribute that.. well, makes...