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Type: Posts; User: RockinAkin

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  1. Replies
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    Really nice job! It's a beautiful sculpt!

    Really nice job! It's a beautiful sculpt!
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    16,670

    Wow, holy thread resurrection. Thanks guys! I'm...

    Wow, holy thread resurrection. Thanks guys! I'm glad the tutorials have been of help! More to come as soon as I can find the spare time.
  3. Daniel1130 - From my findings, vector...

    Daniel1130 - From my findings, vector displacement simply isn't developed enough to use for production. There are many discrepancies between software on how to generate and interpret it (For...
  4. Glad to hear you found the issue!

    Glad to hear you found the issue!
  5. Replies
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    112,133

    Totally unacceptable. Needs work. Please start...

    Totally unacceptable. Needs work. Please start over.

    ;)
  6. Hi Dan, Yes, I've run into that issue before -...

    Hi Dan,

    Yes, I've run into that issue before - It's not a problem on Nukes end, but an issue with ZBrush messing up somewhere in the process of generating your displacement map.

    Were the...
  7. Hey SPipes! Thanks for the kind words! I'm...

    Hey SPipes!

    Thanks for the kind words! I'm glad the tutorial was helpful for you.

    Just for clarification - you DO want black to be the midpoint for your displacement.

    Can you share any...
  8. Thread: Jason

    by RockinAkin
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    12,123

    Nice work! Funny take on the character. Dig the...

    Nice work! Funny take on the character. Dig the style.
  9. Thread: Blue Crab

    by RockinAkin
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    14,798

    Fantastic job! Rendering is especially superb! ...

    Fantastic job! Rendering is especially superb! To the Top Row! :tu:
  10. Thread: UFCecê!

    by RockinAkin
    Replies
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    12,677

    Very very fun and impressive work - especially...

    Very very fun and impressive work - especially the shading and lighting!

    Congrats to the whole team!
  11. Replies
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    Likesyrup - Thanks buddy! I appreciate it!...

    Likesyrup - Thanks buddy! I appreciate it!
    RonaldvanErp - No problem! Thanks!
    Qu!ck - When I get some free time I'll try to do a breakdown on the lighting/shader/rendering setup. I'm still...
  12. Replies
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    173,796

    Really digging your work - thanks for sharing the...

    Really digging your work - thanks for sharing the timelapse!
  13. Replies
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    65,486

    Digging the feel of the new sketch man! Has a...

    Digging the feel of the new sketch man! Has a lot of personality. Keep it up!
  14. Replies
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    harapuzo - Thanks! Good luck with your sculpt!...

    harapuzo - Thanks! Good luck with your sculpt!
    carlobarley - No problem! Glad it was helpful.
    carly9198 - Thanks! For wrinkles I find myself using the DamStandard and Slash3 brushes with low...
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    Thanks for the feedback everyone - It certainly...

    Thanks for the feedback everyone - It certainly means a lot to me. And I'm glad you're finding the model file helpful.
    Pixologic has be gracious enough to host a mirror to the ZTL file: HERE

    A...
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    truubluu - Thanks very much! darktimax - You're...

    truubluu - Thanks very much!
    darktimax - You're welcome, glad you enjoyed it!
    Santis - Thanks!
    cdizzle - No problem! Nothing special with the topology, just started from a default head mesh and...
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    Musician's Portrait (Including Free ZTL)

    It's been a while since I've been able to post some personal work, so I'm proud to present my latest project here!

    I created this project during some downtime to experiment with photo-realism and...
  18. Replies
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    242,402

    Very nice!! Really digging the colors and the...

    Very nice!! Really digging the colors and the gritty grade. Great expression!
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    Brilliant Love it! Top Row - no question!

    Brilliant Love it! Top Row - no question!
  20. Replies
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    174,342

    Fantastic Job! - Top Row!

    Fantastic Job! - Top Row!
  21. Replies
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    145,645

    Some really excellent work in here - congrats!...

    Some really excellent work in here - congrats! and keep it up!
  22. Replies
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    Great work from the entire team! Thanks for...

    Great work from the entire team! Thanks for sharing!
  23. Accurate Displacement Workflow from ZBrush to VRay (Maya/3ds Max) and Arnold Render.

    355369


    Accurate Displacement Workflow


    I've just finished writing up a displacement mapping workflow tutorial that covers generating an accurate 32bit displacement map from ZBrush or Mudbox,...
  24. Thread: Dino Hunt

    by RockinAkin
    Replies
    7
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    7,075

    Cok guzel yapmissin Aybars! :tu: Really nice job...

    Cok guzel yapmissin Aybars! :tu:
    Really nice job man - He looks especially great animated!
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    H_O_L_Y__S_H_I_T! Thanks for posting this!...

    H_O_L_Y__S_H_I_T!

    Thanks for posting this!
    It's so silly that ZBrush doesn't let you use underscores by default.
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