Some great features in here, though I advise enable quicksave more regularly as this version is very unstable. Keeps crashing to desktop and I just lost an hours work because quicksave was set to 200...
Type: Posts; User: zenonithus
Some great features in here, though I advise enable quicksave more regularly as this version is very unstable. Keeps crashing to desktop and I just lost an hours work because quicksave was set to 200...
Oh wow! That's much better! :) Thanks so much for that Marcus! This saves me heaps of time having to trudge though turning off each layer when editing the base model and it is really fast. This is...
Hey Marcus, great! I will try the new script now and report back :)
Darn that sounds perfect! Its the visibility I want turned on and off. I tried it on a sphere with a couple of layers though still nothing happens when I press on or off. Is it working all good at...
Thanks Marcus for taking the time to do that :) I tied it but it doesn't seem to work. turning layers off or on. My ztool has 7 subdivisions not sure if that makes a difference?
Hi Marcus,
Thats a very useful script. However it seems to be slow when turning off all the layers and turning back on again. I find it faster to manually hide all layers and the turn on button of...
This totally doesn't work unfortunately. All it does is put the last layer to zero which takes longer than turning off all the layers manually. Not sure if this is a bug. Still looking for a script...
Some excellent work here! I love the sculpted clay textured strokes. That last piece is full of charm! Love it :)
Excellent work Vimal! Would you be able to show your curve tube brush for the hair and maybe explain a bit about the process? Do you manually adjust each large strand?
Hey Vimal,
Can you talk about your technique for Tom Hardy Mad Max hair? Did you use some sort of custom curve brush for the clumps?
Cool! Thanks for the Texture XYZ info :)
Great thread! The Form 2 seems like a big step up in print quality. Do your prints come out good first pass? Or did you get holes or abnornal stepping streaks etc? I usually find it takes a few...
Fantastic work! Where did you get the skin wrinkle, pores etc. alphas from? They look spot on.
That's awesome!! Thanks for the tutorial, watching now :)
These likenesses look great! I love the hair. Can you share your techniques for hair? :)
Have they fixed the Deco Brush? That was the only reason I had to go back to R5 :\
Really fantastic work! Can you show the colour map for his texture?
fantastic! What are these rendered in?
Thanks for the info. I usually get a guy in the US to print who is great, though the postage and import VAT came to £60! That was for two 50mm tall head sculpts.
However, a 50mm head sculpt print...
Just wondering if anyone knows of any reliable place in the UK that can do nice HD perfactory printing? So far I have found two companys online but they seem a bit rubbish with getting back to my...
Fantastic! So much life in that face! Would love to see this in marmoset as a real time model :)
wow! amazing sculpt! Can you explain how you went about making the hair? brushes etc. Apologies if you have already in the thread ;)
Yes same here! Where is the plugin download??
I cant read where these are rendered in zbrush. Are the main renders in the Unreal engine? Awsome work by the way! :)
I noticed in one of your videos you inserted a cylinder into the body of another mesh. I understand you did this through the insert mesh tool, though I cant seem to understand how you then managed to...