I hope you one day get to make an exhibition. You'd make a killing!
Fantastic, most inspiring and hilarious surrealism. Your ideas are just so freaking fine! :lol::tu::tu::tu:
Type: Posts; User: Taron
I hope you one day get to make an exhibition. You'd make a killing!
Fantastic, most inspiring and hilarious surrealism. Your ideas are just so freaking fine! :lol::tu::tu::tu:
Awww, Boozy, that's such a cool and fun style! I love it! :tu:
Depending on the specs of your mac and its "youth", you could always go bootcamp, which is the most reliable way to run Verve on a mac,...
Ahaha, THANKS, man, yeah... it's really just phpBB, but I did a bit of custom coding for the thumbnail carousel and such, whereby I got some great help from some of my users!
I wished it was easier...
Another testimony on behalf of Zbrush's interface challenges, hahaha, because it really remains difficult to break through the first layer of the gui, if you're not totally familiar with it. Even I...
Yes, I am, and yes I do! :D
I'm, eh, the only programmer, by the way, it's just been an experiment of mine that went too right to stop, you know. :lol:
I'm currently reworking the whole GUI code...
Oh, yes, sure...
Verve Forum
I really wanted Tomas to hook that directly into Sculptris somehow, but well...
...I am, however, planning on eventually hooking this into Verve, my little painter. :cool:
Thanks, Fonty! Yeah, sure you can, why not! :tu:
Sweet! :cool::tu:
Once you get a hang of it, you'll be able to pull all sorts of convincing materials off with MaCrea in no time! :)
Thanks, Janvier, I'm working on Verve's next release for a lot...
SSS = Sub Surface Scattering
(here's a sweeter reply...)
[subsurface] is a parameter you find on the left side. It basically simulates SSS appropriately for such a material sphere.
You can also...
Hehehe, yeah, in the beginning I painted a bunch of them, too, but it's only good for stylization.
The real power of MaCrea is the use of chrome ball images. You can dial in almost any substance,...
Excellent, there you go! :cool::tu:
Once you familiarize yourself with all the image based functions, you'll really get to have some stunning fun, I imagine!
I think, I may have some tutorial clip...
Awww, I can't post online gifs...but I had Simpsons' Nelson, pointing his finger and saying:"HA! HA!"
Sorry, somehow that came to mind! :lol:
Nah, no worries. I really figured that by now...
Let me know, if your support driver did the trick! And you should mention which graphics card you're using, too, that would help me to give you some better advice. ;)
Nothing to install. If your machine supports openGL 2.0 or higher, it should just run!
When you've got it, you got it. A total delight! I love the tornado of muscles on your first creature, pulling with such power and balance the whole being together. Even the private parts on your...
HAHA, Love you, too! You're very welcome!:lol:
UH, blast from the past!!! It's been a while ago, since I last even thought about this whole Forum...or at least the Sculptris section.
Oh Captain, my captain, it's still my favorite 3d doodle tool,...
AND this is how a CG artist reaches for immortality. Phenomenal! Congratulations.
You're just outstanding, Tony, just superb. To me this is one of the most impressive CG portraits I've ever seen, because it carries the spark of life that otherwise pretty much always gets lost....
Well, you can always take a snapshot of the material out of Zbrush and use it as "reflection image". From there you can continue to manipulate it for sure, if only to some extend.
I'll consider...
Thanks for asking, but not, yet! I could see, if it's easy to do a mac compile, because I wrote it in "BlitzMax", which is basically cross-platform. However, I'd have to go through the code again and...
Hahaha, are you kidding? I love, love, love Sculptris and can imagine that I'll use it all the way until Sculptris 2.0, HAHA! :o}}} (that is, unless I write my own little thing at some point for...
Umpf...yes, sorry, you are absolutely right. I think I will prepare one now. I always intended to continue with the development, having a new prototype that allows for some fun realtime lighting on...
Yeah, I was afraid you would ask that, hahaha. :rolleyes: ...I'm always worried that it would come across as a let-down, if I tell people that I simply wouldn't do that, retopo. That means quite...