Low Poly model with the HP diffuse/polypaint applied. Much to do still but an end in sight. Need to tie the pieces together with one last pass of mud, wear n tear etc and add a few pieces here and...
Type: Posts; User: AdamRodgers
Low Poly model with the HP diffuse/polypaint applied. Much to do still but an end in sight. Need to tie the pieces together with one last pass of mud, wear n tear etc and add a few pieces here and...
More Polypainting with much UV adjusting and general ZB tomfoolery, had a strange UV cluster invert on exp/import, something to do with a vert order problem? but Ill be darned if I could figure it...
Polypainting base textures and material in ZB and moving over to PS for texturing proper.
This is ZB polypaints, textures proper will follow shortly, once I'm more confident with results and...
Some assets for the vignette/dio I intend for presentation - been playing with Keyshot so some of those images will follow - this is just ZB captures for now.
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Another update of...
Stunning work and a character I love, funnily enough I was walking about thinking about doing a quick scfi version today, involving him trashing the GOW. Great stuff and goodluck.
Thanks Arthaven
Im afraid the 'fight suit' under the armour hasn't had any love since about div 2 - with the Concept artists input I've spent the last few sessions just getting the proportions and...
Some really great work there.
Diesel Punk Power Armour - WW II US MK I - based on Bjorn Hurri Concept.
[UPDATE 02.04.13]
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C and C welcome
Been working on Briareos on and off and will update very soon.
In the meantime here's a quick doodle of Jack Hawksmoor of 'The Authority' comic, a great read if you haven't already checked it out,...
Great work chap, that's just insanely photo realistic, love what you've done. Now for the others ;)
Glad to be of
service ;)
Not sure I like the direction that bottom tentacle is heading :)
Great stuff.
Some very cool work, and nice to see homegrown talent - best of luck to the guys and gals and thanks for sharing.
Really nice work there, I would add that the DWV pose looks just a little stunted, maybe a little offbalance but nice modeling and texturing work.
Ah! sorry for forcing my interpretation on your work publicly, just thought the reflection was so prominent and the Astronaut so ever so slightly uncomfortable about the 'clinch' that your intention...
Lovely idea and great execution - love it.
To Derek Frenzo (although I might be wrong) - I imagine it as a play on Narcissus sort of, (the alien mistaking its own reflected image as a fellow space...
Adn very nice they are too :) Goodwork.
Only thing Id change is too match maker the frogs feet onto the orb a little.
Oh I'd forgotten about that american newt monstrosity to be honest (although its nice to see a mockery of the USA G get his ass handed to him in under 15 seconds in 'Final Wars' :) , Jack Daniels...
Really nice work, I particularly like the caricatures and the lioness is looking lovely, keep it up and look forward to your Fibremesh tutorial.
Have fun
My favourite King (or is it QUEEN ;) ) of all monsters.
Looking good, maybe a little more noise and spikeyness in the skin, and a little more volume in the upper muzzle and youll have it nailed,...
Really liking your work. Love that hes got a little middle age spread/goodliving going on in his body, it adds a sense of power and maturity/experience and seperates him from the toned godlike...
Great painting and now a great sculpt, good luck with the bottle transparencies, Id did see some tips about that subject recently but Im danged if I can recall where, should I stumble over them again...
No problem chap. Ive made myself a little superdeformed character with the need for some themed piping and other inserts just so I have something fun to play with while experimenting, Ill try to...
Still looking interesting and full of potential imo.
Youve inspired me to spend a couple of hours exploring the Curve and IMM Brushes today, so once your ready to share then maybe we can start...
Looking interesting, has a great deal of potential and something I have on my 'to do' list once I get to playing more with IMM. Any good tuts youve come across on the subject?
Have fun and keep...
Hi again, why the thread change?
Anyways still looking good, but you still seem to have a few issues defining some of those shapes, the grip and trigger guard in particular, I appreciate they can...