Great art. Great team. Congratulations on all the awesome work!
Type: Posts; User: Beneto
Great art. Great team. Congratulations on all the awesome work!
Thank you all for your comments and taking the time to look at my work, this means a lot. And thanks a bunch for the top row spot, ZBrushCentral!
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Hello ZBrushCentral!
Here is some work I created over the course of the last 2 years or so. A good amount is from Mortal Kombat X and some from other projects. I have a lot of work in progress...
Hello all,
I was also part of this amazing class. Everything from teaching to feedback was spotless; I highly recommend it.
It was also great to see everybody grow through the weeks.
Here is...
Hello fellow ZBrushers, here is one of my latest work.
It started as a concept maquette (redesign of a beholder) that I posted here last year and recently made its way into this.
Sculpt,...
mr.BananaS: Thanks for sharing your thoughts. Green and red is often an unsettling color combination. Maybe the amount of green is overpowering the red a bit much.
dagoned: Thanks!
Clintus...
verb : thanks!
sandboxgod: I am very glad you enjoyed the game!
Here is a concept I have been working on during my spare time. This is a fan art piece of Mortal Kombat's Ermac.
Sculpted a...
Here is a render of Martian Manhunter; a downloadable character for the game Injustice: Gods Among Us.
High-res sculpt done in ZBrush.
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Thanks for looking!
Here is another character concept I wrapped up recently; An old man's portrait with exaggerated features.
Sculpted in ZBrush from zSpheres, polypainted in ZB, rendered in KeyShot, comp in...
Thanks Dragon. That is an interesting view of the design. It makes me wonder what other legendary monsters, like dracula or the creature of the black lagoon would look like in that style.. maybe one...
jmeyer: thanks!
jeh in: I am very glad you like the style. This object was created for a larger scene that will follow the same visual language.
Here is another concept I created a few weeks...
Thanks you all for looking at my thread and posting comments.
Here is a 3D concept for a gate pillar I sculpted and polypainted this week. This will be part of a bigger scene currently work in...
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Hello all,
We are finally allowed to show some of the ZBrush work we created for Injustice: Gods Among Us.
This was a fantastic and exciting project to work on, and being surrounded by a team...
Hello all, it's been a while since I posted any updates here, but here are 2 concept maquettes I have sculpted and polypainted in ZBrush recently. A few more are currently in progress.
"The...
very good likeness. nice work!
Verb: Thanks, I keep going ;)
nebular: Thank you! this is the kind of feeling the creature needed to generate.
stefanobernardi: thanks for the support! I am looking forward to see some new work...
Thank you all for the nice comments, it is much appreciated.
I am currently finalizing the polypaint on the Beholder. Will post renders soon.
Here is another 3D sketch I did this week; I got...
I like that a lot; the character is full of personality. Nice work with the flesh colors. It seems like the armor is going to be very good too.
Nicely done. I am looking forward to more updates!
Just thought I'd post a 3D sketch I made this week. This is a re-design of the Beholder.
Sculpted and rendered in ZBrush.
I am currently polypainting that creature, so I'll post an update as...