Hi guys! I know this isnt a very complex model or anything, but it was kind of my first project for my new CNC. I plan on getting pretty funky with some of the stuff I plan on "printing" with wood....
Type: Posts; User: bipolar
Hi guys! I know this isnt a very complex model or anything, but it was kind of my first project for my new CNC. I plan on getting pretty funky with some of the stuff I plan on "printing" with wood....
Hey guys, this has been sitting in my working file for awhile now and I thought I'd post it. Everything was pretty much done by hand, no alphas/stamps. Made the initial mesh in max, just the super lo...
Top notch as always GC, love the stockings ;)
Hi guys! Just finished up this piece and thought I'd post it. The idea was for an 8mm steampunk security camera. It patrols around the halls, projecting a yellowish/white square wherever its looking....
@ sebastien839 - I used Keyshot. A pretty cool yet powerful renderer for hi poly objects. Must have handeled 60-70 mil pretty well. Cant decimate and use it tho. Also handles diffuse, specular, and...
Thanks SD, appreciate the love. Heres a couple more, trying to get the them all organised.
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Nonsense...I've seen your earlier work, and you definitely have the ability and have shown it. Throw a plane with the truck your modeling in the back round for reference. And stare at your reference...
love the sweater...
Nice start. I did a similar project not to long ago. Nice clean lines...
pure awesomeness.... Kiss rock'd the house back in the day...
Love the fur...nice job!
nice render!
Kick ass dragon dude, love the pose....
Hi, so I this is One of several gargoyles I created for Uncharted Golden Abyss. I created the tail in 3ds max, with mapping coordinates. I then applied a black and white detail map in Zbrush, masked...
Nice Job! I love your attention to detail, the scales are looking real nice...
Hi guys! Figured the best way to do this is one thread. I'm going to start posting some of my assets for Uncharted:Golden Abyss in a single thread. Heres a chalice I worked on.
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Hey guys! Heres a Truck I modeled for Uncharted : Golden Abyss. Started the main pieces in 3ds Max, and did all the de forming and painting in Zbrush. Its more like a mix of and older 50's chevy, and...
awesome work! Love the leather. If I may... the buckle on the jacket collar looks a little bit too frail and thin. Great render too!
Love it! Nice style..
great detail! Really nice texture work and modeling!
Nice design! Reminds me of album artwork from the 70's..
I think the guys above are trying to be nice. You need more detail. You asked for crits and comments. Your image is very original, and like you said is a work in progress. I think what the others are...
Love the croc, more info on how you did this please? more images perhaps? Great job would love more details on how you got these great results!
the hair is excellent, so is the render.
Nice! Really cool concept. Nice execution, are you going to texture the skin?