Perroniii.... Fogo este trabalho está um máximo. Gosto de tudo!
Frutos do curso de Likeness do Rafa??? ehehe Ainda estou no de anatomia mas quero depois seguir esse curso também.
Já agora, como...
Type: Posts; User: Andre_Lopes
Perroniii.... Fogo este trabalho está um máximo. Gosto de tudo!
Frutos do curso de Likeness do Rafa??? ehehe Ainda estou no de anatomia mas quero depois seguir esse curso também.
Já agora, como...
Amazing work! Congrats :D
Vimal, you are the biggest inspiration for me! Thank you so much for your work :) What kinda matcaps do you usually use for your model and pores reflection?
Keep up the amazing work! :D
Thank you so much for the share :)
I was thinking that workflow myself, Blender with Zbrush, but making the boolean operations with Dynamesh Subtract/ Dynamesh Master and making/previz the primitives in Blender with Booltool :)
...
Did you felt any constrain or limitation comparing the tools of hard surface modeling in other programs? :)
You're welcome :)
I have the same opinion. The best piece i've seen being done in Zmodeler! Congrats! I wish i could see the whole process on a tutorial xD
Ups the post was deleted because of the language i think, but i read it everything by email notification. I couldn't see the images you posted tough.
Either way, for references i use more...
Same question as d4ff xD
Amazing work Bruno, as always! Are you going to bring back the workshops?
Love it! Your work is very inspiring!
Sick work man! Keep posting :)
Better times will come :) Very good work!
Dammit! I love very detail :D
Amazing Job!!
Man, this is very good. Have you been making all your hard edge stuff in ZB?
Yeah new technologies have their pros but mostly come with a lot of cons.
I totally agree with you, i hate when people give less and less artistic input. In the same way there is zbrush with 3d...
Damm Vir, break the text for better reading plz xD
I not trying to imply for you to do something totally different to what you have been doing so far. Maybe you didn't quite get what i meant.
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Vir, i totally agree with Takai. Being afraid or guilt of using references i think it's a big mistake.
We all, as artists, tend to create something based on reality and without reference it would...
Do you have more Rockwell updates? :) Love what you've been doing so far
You are welcome :)
Love all the details!
Very good likeness, congrats :)
Man this is amazing, i always loved your work! Awesome shading and modeling!