I finished the real time render of this character this week.
I worked on the rigging and animation in blender and make the final composting and render in Unity 5.
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Type: Posts; User: RenatoAruffo
I finished the real time render of this character this week.
I worked on the rigging and animation in blender and make the final composting and render in Unity 5.
_92gWDOwgrI
(WIP)Unreal Engine 4 implementation - I've been working on my Elephantaur inside Unreal Engine 4, it has been lots of fun, I love to create shaders inside unreal, I am working on this small scene...
Hello everybody.
I've been working in the past few weeks for a Intro to digital sculpting class at Gnomon School, my plan is to make a final render in Unreal with a small animation, I am just...
Hello everybody, I am new here at ZBrush Central but I follow up with the forum for a long time.
My name is Renato, I just started a two years program in Gnomon School, but I have some experience...
Amazing composition and work flow..
Beautiful.. I loved every aspect from it..
Otimo trabalho ;D
Amazing work man.. it is cool to see your improvement from the first page to the last one.. Each page is like a big step from the last one.
Congratulations..
Woww.. amazing work man.. I am a big fan from naughty dog, you guys a big inspiration for me hehe..
I just started a program on Gnomon in LA, I am working hard to achieve this level of ability some...