Yep thats a spot on rowan alright. :) Incedentally he was born in the same town as me. Apparently he uised to get bullied alot..but got his own back by buying up 80% of the commercial properties of...
Type: Posts; User: DarthWayne
Yep thats a spot on rowan alright. :) Incedentally he was born in the same town as me. Apparently he uised to get bullied alot..but got his own back by buying up 80% of the commercial properties of...
Very cool sculpt. ;) Maybe the eyebrows could be tightened up a bit if the sphere topology allows, but I like it. :)
Wayne...
...So far...
HDSpiker-turnstrip-sm.jpg
Did a little more tightening up on this session. Mostly minor stuff, stilll got to put more work into the back of him although chances are...
~reloaded5-sm.jpg
Well still wasn't happy with the bulk of him and a few other things so changed those and redid the forearms..still not as tight as I'd like them.
Yep getting older...
You know I was actualy thinking of the same idea of barbed hooks just this morning, you must be psychic mate. Some of the proportion issues are due to foreshortening (the perpspective is set too low...
SpikerComp.jpg
Did a few shape changes to the major form, althoug I didn't have a whole lot of time to do what I wanted to in this session. I felt he was a bit thin across the shoulders...
I gave this a little test run yesterday, great quality but install takes an age if you dont have Dotnet 3.0 installed though. File sizes are pretty bad though...way too huge for the length of video....
I wont be there myself this year, as much as I wanted to, I simply have way to much on right now. Which p*sses me off no end, as I really wanted to go this year. I do expect a full report mind;)
...
SPIKERCOL-4-GREY-sm.jpg
Even monsters have to have 'happy time'. :) lol. Although to be honest I find my workflow these days is to quickly sketch out the basic character, then refine and...
Current image:
HDSpiker-turnstrip-sm.jpg
Original post:
Its funny you should mention Frency Pilou as he did pop into my head while doing this one. I've no idea what he looks like, but you never know. :)
Wayne...
The design and silloutte of this reads very well. It would make a fine next gen game model as well. Looking forward to see where you take this. :)
Wayne...
Nice work Jim, Its a shame that the infamous 'Mr 1 star' poster has been on your thread. So 5 from me to even things up a bit as theres no way in hell this thread deserves 1 star from anyone.
...
MONSTER-BW.jpg
Thanks, the texturing is 90% exactly the same to be honest, but the shader I used to geet a better skin effect changed and darkened it a bit. Although you did inspire...
frenchySpherehead.jpg
A quick doodle from a sphere I did in 1/2 hour or so. Sort of liked the charater so thought I'd post it.
Wayne...
The original idea had all gone according to plan, was to show the 'making of' as the 1st part followed by the parts I upped here. But alas I had issues with the zscript on playback so it went the...
Another direction change....
MONSTERcomp2-strip.jpg
I did a few tweaks on this again, mainly shader, sharpening up details on the sculpt etc.. I gave him a slightly more...
Excellent form and sculpting. Love it. :) 5 *'s
Wayne...
Great job indeed 5 stars from me. :)
I really hope your going to texture this as I think it'll be a top row piece with ease.... There's been some amazing work posted here of late..maybe we do...
Hope they worked fine for you.:) Weekend was pretty bad actually bu thats a whole other story lol. I notice on my server that the files were downloaded about 800 times..goodjob I have plenty of...
Ripping an aliens legs off!
alien-newLeg-small2.jpg
The lower legs and feet on this model weren't up to standard with the rest, mainly due to edge flow problems with the retop. (In...
OK assuming that you get to the the point where you've polypainted over your matcap a texture you consider done. Transfer it to a UV'd texture map.
Now make yourself one displacemnt map (bare...
Turntable (first up on my VEOH site)
That really means a hell of a lot coming from you mate, you've been one of my favorite sculptors for a while thanks. :)
To be quite honest I have...
alien-body-sm.jpg
alien-body-grey-sm.jpg
More texture work and few extra details on the face. The polycount is about max on this box without going to HD geometry (and I'd rathe leave...
colorstrip-sm.jpg
Thanks guys. :)
No sculpting work on this just some texturing work to see where it takes me. I've retopped the model so hopefuly I can squeeze some extra detail out of...