Nice attention to decal details, personal favorite is the 'breathing air' one :)
Are you planning to make a suit to go with it or a character?
Type: Posts; User: Jonathan Snow
Nice attention to decal details, personal favorite is the 'breathing air' one :)
Are you planning to make a suit to go with it or a character?
Looks great, love how the bubbles look. Only suggestion I have is that you might want to try using different texture map for the fish in background, because as of now, it looks like an exact replica...
This is amazing, wow, the water sculpting is very impressive. And since you asked, I think I like the first render better. :)
Thanks, looks good, will be playing around with them over weekend, seeing I am all done with finals now. :)
I think hair will help a lot when you add it, but yeah, looks like Jessica Alba so far, great work!
I sometime find that SkinShade4 isn't anywhere in the list, do you have the same problem?
Love the little guy! Nice attention to details such as gloss on lips.
A question about polypainting, did you have to unwrap UV first?
The head and shoulder looks really good so far! The boots might be too bulky for the character, I would say, the rest of armor seems to be family of leather/stone, while the boots is very metallic.
Is this in zbrush? I don't think zbrush handles tris well. I could be wrong.
Those remind me a lot of Tiny from Dota2, looks amazing!
What kind of shader did you use for the glasses girl? Looks great, love the graphic novel feel to it.
Love that you have that unique style, and looking forward to seeing the end result of that WIP girl.
Ahh, hello there, fellow hearing-impaired :)
Thank you for those tutorials, I am excited to jump into zbrush after buying it today.
-Jonathan