Did have some success there drawing the guides with a radius of 1. It looks like generally the retopo takes curves with more segments more into consideration.
Type: Posts; User: RainyDay
Did have some success there drawing the guides with a radius of 1. It looks like generally the retopo takes curves with more segments more into consideration.
Greate hairstyling. Thread is bookmarked. I hope development continues on the FiberMesh feature. Maybe some procedural additions.
The principal, most of the volume is sculpted in the head
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a different angle and hair color
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Have been working on this pony tail - turned out that it's quite useful to store the head with the ears as a morph shape and work on an ear-less head while grooming.
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Thanks for your feedback Gary !
Working on the blonde shading (This is Skin4 material with maximum Wax effect, low temperature value)
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#3 --- lasso masking for moving an area
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Skills :tu: Fabulous character!
If I might nit-pick- Could be I'm just seeing things but in the original there appears to be more compression on the left (from the viewer) cheek. It makes the...
#2 --- have difficulties of having the hair good looking at the bottom. Too many segments there becuase I used "cut curve"
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Hi, I'm currently testing some techniques for making long hair with Fibermesh.
I did not see of lot of people here showing pics with Fibermesh, so I've decided to upload some of the pictures I...
In case anyone bumps into this thread looking for GoZ:
GoZ For Softimage
released 05-02-12