Thnx,
again,
for this great tutorial.
Type: Posts; User: Patpotlood
Thnx,
again,
for this great tutorial.
great.
I am downloading the imm brush now.
now find out how to use it in the generator.
Nice stuff going on here.
That's a great tutorial.
Thnx
as promised some pics of the latest i made.
the low poly i make in around 10 minutes with zmodeller brush.
almost all with the qmesh function and inset.
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then mirror x, puv, dynamic...
Thnx
It were all very low poly zmodeller meshes.
around 250 polys
i puv them and mirror x
then i did dynamic subdiv with Qgrid.
then i experimented with some of the maps from the old greeble...
Take your time,
it's a great plugin
i made some maps and they are fantastic
it works great.
only the 3d part isn't clear for me,
but i am still learning.
sometime my old brain doesn't keep up anymore,
that 's a huge update
i'm installing and testing it now,
but i will need the tutorial, i guess.
made with maps from Glenn Patterson's's greeblegenerator and surface>noice.
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I cant wait
Nice one again.
thnx man
Looks nice.
explanation follows?
looped with zmodeler (edgemode, polygroup>polyloop)
then an edgeloop with crisp on.
this process is then repeated several times.
rendered in keyshot pro for zbrush.
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Made in Zbrush and rendered in Keyshot.
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Love this stuff
Glenn did you see this?
https://support.allegorithmic.com/documentation/display/SPDOC/Keyshot
With fbx support in zbrush comes new opportunities
Here I created a model of a papermodel in c4d
and exported it as fbx (2014)
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Perfectly imported in zbrush with the fbx...
4k maps are great
nice tutorial
as always
great,
it's learning time again.
great stuff,
the polyloop master
the webgl is amazing
nice effects.
i am going to install the prisma app on my ipad pro to test it.
fantastic stuff.
the claymaterial is very realistic