Looks awesome! :) Mind sharing your technique on the hair? <3
Type: Posts; User: nikol
Looks awesome! :) Mind sharing your technique on the hair? <3
Really nice work. Which method did you use for the eyelashes?
Looks really cool. Can you tell a bit more on how you created the subdermal/reflection maps in substance painter? Did you duplicate the epidermal layer, and then adjusted the layer settings on the...
Looks good. The inner corner of the eye sticks out a bit too much for my taste though :). The pores look really good, did you use the xyz textures in zbrush, or where did you project the pores? I...
Really nice work! How do you achieve that translucency in the iris in those grayscale renders (they are pbr renders i suppose?). Looks really nice and fits the presentation.
Did you manually retopo after sculpting osme on that zsphere pose?
Yup! The answer was precise enough for my needs :)!
Cool! Did you retopo it in neutral pose and then posed it in zbrush before taking it to texturing in substance painter? Or did you rig the lowpoly and pose afterwards? I find it difficult to do a...
Imo that's nitpicking about the backpack, i think it looks absolutely great.
If you want to keep your current mesh resolution, i think you can use circle slice to make round polygroups, then hide the polygroup and go to geometry -> modify topology -> delete hidden. Then use...
Daughter of a mermaid?
it is cool stuff!
:d
Really nice and spot on likeness IMO. Did you paint textures in zbrush too?
Nice clean shapes. Could you tell me a bit of your methods with these? =)
Getting there nicely!
Suberb work and thanks for the break down. One thing though; do you just sculpt on the mesh that came from MD, or did you zremesh or retopo it in any way at all?
The mech stuff seem to be quite solid but i feel like you should work a lot more on refining the different subdivision levels on the organic work rather than just bumping the levels up fast just to...
Supeeeeeeeeeeeeeeeeeeeeer!
Nice stuff! Keep it up!
Superb work. No marvelous designer for the characters' clothes?
No problem at all. Thanks for the answer. I was thinking whether you used this or some other method that i wasn't aware of =)
Cool! :>
Really nice work. How did you create the wet feeling in the eyes?
Spot on likeness and overall execution, but IMO season 1 was way better than season 2 ;>