Search:

Type: Posts; User: zerobugetgamemaker

Page 1 of 16 1 2 3 4

Search: Search took 0.11 seconds.

  1. How to calculate the intersection of a line and a triangle

    I was wondering if anyone knows of an algorithm that will find the intersection of a line and a triangle.

    David
  2. Replies
    20
    Views
    1,906

    escher

    I made this is Wings, rendered in Cinema 4d demo. The purpose was to make a piece that's physics are imposible. This is not done, I'm planning on having men with suitcases walking on both the...
  3. That's really cool

    That's really cool
  4. Replies
    33
    Views
    44,818

    Wow, that is awesome Glen

    Wow, that is awesome Glen
  5. Replies
    2
    Views
    732

    lightwave question

    Another lightwave question. when I render a picture or scene, the render box says which things I have selected, and it always says, "antialiassing off." My first question- how do I turn antialliasing...
  6. Replies
    2
    Views
    991

    Question for Perl programmers

    Wow, I'm clueless.
    Im trying to make a program I made in perl send a packet. It can't be all that complicated, but Ive been looking for two days and I havent figured out how!!! Whenever I look up...
  7. Replies
    13
    Views
    2,450

    I understand wht you're saying Jay, but...

    I understand wht you're saying Jay, but unfortunately it's too late. Some of the pot's effects are done with textures, others are painted on, So I can't put the pot back down with perspective, I...
  8. Replies
    41
    Views
    28,537

    WOW

    WOW
  9. Replies
    13
    Views
    2,450

    I used 56 rays I think. This time, I bumper it up...

    I used 56 rays I think. This time, I bumper it up to 305 :) hehe, That's the longest it's ever taken me to render a picture outside of terragen. And, of course, that didn't fix the blurryness, I...
  10. Replies
    13
    Views
    2,450

    Another update, I moved the light, and...

    Another update, I moved the light, and intensified it to make it look like a camera's flash, not quite right yet though. Also, added rough bg of a museum which I'll later remove and replace with a...
  11. That looks to me like a painted piece, You can't...

    That looks to me like a painted piece, You can't export 2.5 d paintings out of ZBrush I'm pretty sure.when you used the hook brush, you were no longer selecting the sphere. The only way I can think...
  12. Replies
    13
    Views
    2,450

    Small update on the same pot. This jpg conversion...

    Small update on the same pot. This jpg conversion looks better, you can see some of the cracks at

    least. http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1054425162kds.jpg

    ...
  13. Replies
    13
    Views
    2,450

    Thanks Nemek. There were cracks, I guess the jpg...

    Thanks Nemek. There were cracks, I guess the jpg conversion got rid of them. For the rest of my pots, Ill post a jpg, and a downloadable .bmp, which shows the cracks better. My goal here is to make...
  14. Replies
    13
    Views
    2,450

    pot, 1st of many

    This is a pot I finished today, A sweep 3d, textured, and finished up with the method shown here and other methods.

    tell me what you think.
    ...
  15. Replies
    6
    Views
    1,273

    very cool :tu: :tu: David

    very cool :tu: :tu:


    David
  16. Replies
    25
    Views
    7,811

    not at all getting bored, awesome model and neat...

    not at all getting bored, awesome model and neat texturing :tu: :tu:


    David
  17. Replies
    8
    Views
    1,751

    hey longshanks, welcome to the forum, and good...

    hey longshanks, welcome to the forum, and good first piece :tu:. I have one suggestion, you should smooth your fish to get rid of the polygons on it.

    David
  18. Replies
    8
    Views
    1,897

    You could get rid of the extra shaping leave only...

    You could get rid of the extra shaping leave only the shape of the body, do as adaptive or a unified skinning, then model in the details, thats how Ive seen it done most often.

    David
  19. Replies
    16
    Views
    3,761

    That's a very cool face Mr. B. :tu: :tu: David

    That's a very cool face Mr. B. :tu: :tu:

    David
  20. lol, ever noticed how in all our old pics we find...

    lol, ever noticed how in all our old pics we find some excuse to not have to do the ears? I've used headphones, used alien ears, placed the characters hand in the way, and used a helmet to cover up...
  21. Replies
    16
    Views
    3,761

    very cool :tu:

    very cool :tu:
  22. Replies
    41
    Views
    4,187

    Theses are all very cool Gary, wonderful textures...

    Theses are all very cool Gary, wonderful textures :tu:

    David
  23. Replies
    8
    Views
    1,897

    Very nice model Kircho, are you going to show us...

    Very nice model Kircho, are you going to show us a unified mesh of this?

    David
  24. Replies
    5
    Views
    1,147

    alright! I think I get it, Thank you so ,much,...

    alright! I think I get it, Thank you so ,much, I've been looking at the tutorials at NewTech's website, but they havent been making sense to me.

    David
  25. Replies
    5
    Views
    1,147

    Thanks Gary, Do you know of any way to apply...

    Thanks Gary,
    Do you know of any way to apply different textures to different polygons?
Results 1 to 25 of 400
Page 1 of 16 1 2 3 4