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  1. Replies
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    Loved your Spiderman. :) :tu: :)

    Loved your Spiderman. :)

    :tu: :)
  2. I used only the Simple brush and the smudge brush...

    I used only the Simple brush and the smudge brush in the actual painting, then added some bluish tint with the single layer brush and a low intensity value around the highlight ray (to the background...
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    I don't think you understood the postings, you...

    I don't think you understood the postings, you must work with the higher canvas sizes to get to 600 dpi.

    Most people do postwork in photoshop or photopaint.

    You can't do this with the demo, ie...
  4. :) Here's my little entry. ...

    :) Here's my little entry.
    http://www2.zbrushcentral.com/uploaded_from_zbc/200310/user_image-1065035314zem.jpg
  5. Thread: Agnosticon

    by gummie
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    2,894

    I found the need to enlighten some views on an...

    I found the need to enlighten some views on an issue and that is one of equative values in comparative analogy.

    Antimorph quoted,
    "When is a piece of art a "vile expression of...
  6. Thread: sword

    by gummie
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    sword

    taken in for vintage in corel photopaint.

    other info, blade is zspheres, hilt 2 discs and a cylinder 3d. MM.

    untextured, 2 materials.
    around 63,000 polys, have a good week everyone.
    ...
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    seamless leg transition area

    Hello all,

    I've found this possible skinning after playing around with a zsphere test model for long enough to figure that the end result was impossible to reproduce just following the zsphere...
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    If you loaded over the fast shader, the wood...

    If you loaded over the fast shader, the wood material replaced the tool shading you see in all menus and instances where the fast shader is applied. It's real time shading with lights and etc.
    ...
  9. Thread: calle de pueblo

    by gummie
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    1,421

    I really like the athmosphere of the drop off...

    I really like the athmosphere of the drop off it's sort of both home like comfort and mysterious at the same time, I like that depth.

    Well I like the first one the most. Reminds me of some nice...
  10. You're a mod for Dungeon Siege?? Why didn't you...

    You're a mod for Dungeon Siege?? Why didn't you say so, I have DS so good luck with your mod. :)

    Haven't ran it in ages..

    Good to know people are still making mods out there.

    Ah and good...
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    When 1.6 is going to come out, I'm sure there...

    When 1.6 is going to come out, I'm sure there will be some excited people.. Nothing happened. :)

    And yes, Pixologic will be at Siggraph this year. Check out Pixolator's threads.
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    I don't think the quasi placement of the heads in...

    I don't think the quasi placement of the heads in the background takes away from the image at all - in fact I think it enhances the mood of the central figure much better in an organized mood, which...
  13. I agree, those look very nice Jaycephus! They...

    I agree, those look very nice Jaycephus! They look very ornate. :tu:
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    Hey, that was a really nice tutorial. :) Thanks...

    Hey, that was a really nice tutorial. :)
    Thanks ArtGraf :) :tu:

    And a nice wall, btw too. I think you showed a great method for doing patterns in general, not just bricks. :tu:
  15. Thread: Funny Face

    by gummie
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    1,319

    Excellent attention to detail, Kircho, excellent...

    Excellent attention to detail, Kircho, excellent modelling :) :tu:

    Very well done, I like the creases very much.

    :tu: :tu:
  16. Thread: z-sphear pose

    by gummie
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    1,240

    The texture will not tear if you move the arms...

    The texture will not tear if you move the arms and legs. If you mean stretching, then set a good resolution for the texture size and it should do just fine.

    Or else you mean seams? This only goes...
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    That's one of the best how to illustrations I've...

    That's one of the best how to illustrations I've seen, very illustrative. :) Thanks Shikuri! :)

    And once again :tu: :tu: :tu:
  18. Thread: dragon scales

    by gummie
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    dragon scales

    By inspiration from Shikuri's dragon post, I remembered I had created a tool I saved a while ago. No bump brush or snake hook brush required, the scales are pulled out from an alpha. I don't remember...
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    No way... I could just get tears in my eyes, your...

    No way... I could just get tears in my eyes, your work is so good! I agree with MTB, great work Shikuri!

    :eek: :eek: :eek: :eek: :eek: :eek: :eek: :tu: :tu: :tu:
    ...
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    WOW... I could just pick my jaw off the floor. ...

    WOW... I could just pick my jaw off the floor.

    What a tremedous idea, thank you for the effort! :) :tu: :tu: :tu: :) :D
  21. Thread: Colorizer fun!

    by gummie
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    Skaven, that red almost blew my eyes out of my...

    Skaven, that red almost blew my eyes out of my sockets. ;) I don't know, maybe I'm just tired. But the green didn't help. ;)

    Anyway, nice work.
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    Were you going for the ancient ruins/mayans look?...

    Were you going for the ancient ruins/mayans look? Great, I like. :)

    Especially the 3rd rock texture one, looks very realistic. It's not a photo, is it? lol

    Nice job :) :tu:
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    American Ninja. Inspired by Pixolator's ink...

    American Ninja. Inspired by Pixolator's ink layers and Samurai Jack.

    Though I can definately imagine Pixolator as the definative American Ninja.

    ...
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    Please feel free to take any artwork you like to...

    Please feel free to take any artwork you like to see, it would be great to have it to such great use.

    Feel free to use my gallery.

    I agree with Marcel, though I'm not much of an artist but...
  25. Thread: Hammered again!

    by gummie
    Replies
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    1,467

    Artgraf, the best investment is a high-end...

    Artgraf, the best investment is a high-end graphics card. It will speed up tons with this kind of stuff, and it already comes with its own pre built memory.

    I only have half as much mem and 64megs...
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