Wow - excellent work man!! I hope to see many more from you in the future... I've been wanting to do a series of bible-story sculpts myself as I think there would be some really interesting subjects...
Type: Posts; User: chindian
Wow - excellent work man!! I hope to see many more from you in the future... I've been wanting to do a series of bible-story sculpts myself as I think there would be some really interesting subjects...
Great stuff as always Max! Congrats on the top row plug too man! Well deserved... :D:tu:
Awesome work man!! Really love all the details and the texturing... simply amazing stuff!!!
Once question though - the separate mesh thing that u did - could u clarify a bit more please? You had...
Alvaro man... .congrats!!! You're on top row here and also on frontpage at www.pixologic.com
SWEET!!!
Again.... excellent work man.... wish you all the best.
-Thad
Javi... man - good work as usual... I like the direction it is going - I definitely see some great animation potential with this guy - I can just see him strolling around, jaw hanging and knuckles...
Excellent as usual Al.. I've enjoyed seeing your work progress. Keep it up!
Alvaro man... congrats!!! TOP ROW!!! Sweet.
Dude i knew u had it... ur stuff is kick ass. Great work and keep it up.
I'll be up in Vancouver in Jan to start there for the Feb start date... I...
Yep man - good luck with the rest of your body.. I just started boxin out the body of my dragon.. still not settled on the design though - i've been doing alot of concept art sketches... 10+ pages...
haha- pretty kool - CS2 flames.. had me fooled... good job. Cant wait to see the body...
Its wierd... I am also starting up a dragon concept that i've had in my sketchbook for a while now - just...
nice work man... I like the fire... hehe... Is that a default effect in XSI? Not familiar with the prog.... I use mainly Maya...
U plannin on givin this guy a body?
Anyways - keep it up!
excellent work on the normal mapping - looks great with the low poly & normal... no need for displacements...
I can't wait to see it textured!
Nice clean wires too... very nice.
Just curious -...
Very kool man.... I like it alot... are you gonna color/texture it? Would look awesome...
Keep it up!
-T
Great work as usual man... Very creepy... but me likey... lol
All the best!
-Thad
Hey Al... MAN!!! Your stuff is looking bloody awesome man!!!
Definitely see the improvement since IADT... hopefully I'll be meeting up with you sometime... still waiting for VFS to respond.
...
So here is the image I am entering into the Blizzard competition - if my entry will go through - I am right now trying to sumbit but it wont let me upload!!! I think their server is too overloaded......
So I started working on the MAYA shaders for this guy... here are some samples of what I have so far....
These are just normal mapped - I haven't thrown the displacement map on there yet - still...
Hmm - good idea - I'll play around with some asymetry... i was actually thinking of putting a big battle scar across his face.... wut u think?
Thanks for the suggestion!
Peace.
-T
Hey - thanks for the comments...
Yea - i am still detailing the face - just took a break from it to work on some other parts so that i can look at it again with fresh eyes...
Anywho - keep the...
Well - I've done some work and havent been able to get time to post - so here are some quick updates.
Comment please!
(Alot of the color maps arent done as yet - and these are still WIP...
Yea - I know the spec is too much - havent built the spec map yet....
I dont know your reference to the skull from pvp HammeredCan... wut do u mean??
Anyways - keep the comments coming and...
Thanks for the comment Javi... it was getting a bit discouraging that I wasnt getting any posts yet.... I really am looking forward for more criitiques on how I can improve and stuff...
Anyways -...
Hey everyone! Well - this is my current school project for one of my classes - we have to make a Main character, their environment and an optional secondary character (like a sidekick). So far I've...