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Type: Posts; User: markflorquin

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    3D cookie scans

    Hello

    Like cookies? Good and bad news. I have some. But no tasting possible. :)

    3D scanning (and eating :lol:) these lately. Processing in Zbrush (dynamesh, zremesh, UV Master.) I love how...
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    Recent 3D scans (detail and pose study)

    Hello, It's been a while since I posted work. But that doesn't mean I was just sitting in my chair:

    Recently I was invited to Oslo for a 3D scan session. I took 8 camera's, 2 flashes and a...
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    Building a 3D X-Ray Scanner

    Hello I've been working on a 3D X-ray Scanner: 60 Röntgen captures are used to build a full body 3D model, showing the skeleton inside.

    Some artistic renders and a video can be found here:...
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    Scan data

    Yes, it is scan data: Retopology and projection from photo's and Photoscan software...
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    Of a turtle and a cave...

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    3D Renders created with Scanned objects: Cave & Turtle can be bought here.

    Thanks for watching,

    Mark Florquin
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    Terracotta Warrior

    Hello!

    I'm creating products from scandata. The last few days I've been studying Topology & UV's. Here's my first result applying the new techniques. The model is for sale on...
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    Waw

    Great Work!
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    3D scan cleaning timelapse

    Thanks Jrulier!

    Hi Daniel,

    Cool result! I'm using the Kinect for base meshes and Agisoft for high detail textured scans.

    I've just posted a new article on Cleaning up Scan data in Zbrush,...
  9. Girl in blue dress full body scan: sculpting in Zbrush

    Hi!

    I created a timelapse on cleaning scandata of a girl in blue dress in Zbrush: http://www.markflorquin.be/blog/2013/02/scan-data-sculpting-timelapse-zbrush-agisoft-mark-florquin/

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    3D scanning & Zbrush

    Hi Zbrushers!

    How are you?

    I'm working with Zbrush mainly to process scanned data. Recently I've build a 3D scanner, and I'd like to share how I built it. Read the blog article here:...
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    Thanks

    Thanks! These are usefull references.

    Mark
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    Thanks for your reply, Bomoh. Here's a render...

    Thanks for your reply, Bomoh.

    Here's a render of the sculpt. I used Qremesher with Qremesher guides for retopology. I would like to animate the headscans later on: Do I need to be more precise in...
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    New 3D Headscan: Need Feedback

    Hi there,

    I'm make headscans using a custom build scanner and use Zbrush to retouch and retopologize. I'm relatively new to this proces and could use some feedback regarding texturing/topology....
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