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Type: Posts; User: Oskars Dzenis

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    Olympia - sci-fi samurai

    Hi guys.
    Here is my character design take on Cubebrush Artwar competition. My artwork represents team sci-fi.
    Olympia is a sci-fi samurai. When Xenomorph threat is at large, this special force, a...
  2. Intresting

    What renderer used for matcap models?
    And what aprox time it took to sculpt, retopo, texture from A to Z - Devourer model for example? (In other words, what is the speed of production at Blizz?) :)
  3. So cool!

    Was waiting for that kind of art-dump for long time.
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    Impressive!

    Love the overall feel and eye for detail. Jacket delivers 90's Gopnik's wibes, still - round glasses would be an extra touch designwise. ;)
    Saw Your other works, cloth looks awesome in all of them,...
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    Sculpt+wire

    Some WIP character design shots of body in Zbrush. Fur was made with Fiber mesh and optimised in Maya. Long hair and eyes was made in Maya. Sculpt details on teeth and claws was added via nDo normal...
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    Mergol - the Beast

    Hi guys, have been participating in Allegorithmic's The Beast - game art contest.
    Let me present to You "Mergol - The Beast".
    This is my version of contest's theme - beast with inner beauty. The...
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