I finally got some time to mess around with the new NPR filters in ZBrush 2019. I need to do some more of these. It's super cool!
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Type: Posts; User: dtschultz
I finally got some time to mess around with the new NPR filters in ZBrush 2019. I need to do some more of these. It's super cool!
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Eddie: I'm so sorry I missed this response. I have been meaning to record a video, but I keep getting side tracked. I'll post something soon. It's actually easier for me to post a video or image than...
This is still bad ass, David! I really like your lighting too.
This is a full ZBrush sculpt. I am trying to walk the line between mechanical hard surface and something that feels somewhat like a hard organic surface with a procedural looking patterning on it. I...
This is really cool, David! Well done. :D
I think I am done with this one mostly Zbrush with some Fusion for the background pieces, rendered in Keyshot, with post work in Photoshop. If you have any questions let me know.
Higher res...
Just doing some pretty quick work to get ready for the Zbrush Summit. I'm trying out some new ideas for speed. Using Octane 4.
Higher res here: https://artstn.co/p/V5dV8
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Hah! Thank you, Marthin! :D
Hey, Paul. Thanks so much! Yes, I have a couple of screenshots, that at least show how many booleans I was using. This doesn't show the gun booleans. My file was getting a little hard to handle in...
Wow. That lobstaku is getting crazy. Cool work, Nelson!
I made another version of my RBT-RBT 77. I wanted to try out the new Octane 4 on my machine. It's still all Zbrush, with overpaint/post-work in Photoshop.
Higher res on Art Station...
These are awesome! I love it.
Awesome! Thanks for letting me know. I'll put something together after I get past these next two weeks.
That's really interesting. Nice one!
Here's a grey version from a different angle.
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I am finished with RBT-RBT 77! I hope you all like it. :) Fully modeled/sculpted in Zbrush and rendered in V-Ray for Modo. I used the new project primitive, sculptris pro, and booleans a ton. I think...
Hah. Cool. Thanks for critique. :)
Wow. Well done! Beautiful.
I got a final render of this lovely fellow. Almost all Zbrush; small tweaks in Modo with procedural shaders in V-Ray with a little paintover in PS.
Higher res here:
...
I imagined this as a creature in purgatory that collects souls that have been stuck in limbo. I used ZBrush, Modo, Vray, Substance Painter, Toolbag, and Photoshop.
Higher res and close up here:...
Yeah, I think I was using them to cut in extrusions into the back of the ball shapes. Instead of modeling out extrusions in more complex shapes, I've been trying to use booleans more to do the work,...
Thanks a lot, man!!
I updated the renders. I felt like I needed to get rid of a little bit more of the noise in Vray.
I always liked the Chozos from Metroid, and I wanted to do a redesign and play with some new processes. 95% of it was done in ZBrush with a little work in Modo and Fusion 360, and it was rendered in...
This is excellent work! Killing it.