THe 2 main texture slots (Alpha) be included in a ZBP File.
Type: Posts; User: RonaldvanErp
THe 2 main texture slots (Alpha) be included in a ZBP File.
Would be cool to have full opacity control over the zbrush movie.
For VR stuff etc.
Because I always have been a big fan of Star Trek,
And that series has gotten me this far I'll share my entire fan art project with the community.
Mind you these are all ZBP files WIP (All models...
Awesome Pluggin about to do some testing,
Could be interesting to add a global factor for direction in there like angled based sun spot.
Keep up the great work!
Best regards Ronald van Erp...
End
I hope this will be possible in the future , Be able to export or hide everything in z brush and have that inported into a virtual scene.
Also the contact point on the surface and the angle of the...
I'm making a personal fan based Star Trek VR experiance,
Would be cool to have a node based voice controlled Adaptive Storyline , So special keywords will progress the storyline.
Etc ,so a voice...
Would a card based VR system that generates textures be faster than a meshed based compute points system?
The card system is angeled based so it will have to compute angles, like I put down in...
Could be handy to have the preview for when your loading in a PSD, through imageplane.
I started to do some blueprint extractions for a hobby project from mine,
Could be cool to have a special uv based mesh extractor,with anti alias settings,spread setting etc.
Could be that i´m doing it wrong but a backtrack lazymouse mask combo would be great.
I was doing it wrong,
Could be cool though if your able to move the startpoint with the spacebar like the...
Meshes in the bush option to put them in 3D Layers,or in.subtools.
would be handy.
This would.be very handy for morphing,
And abel to do a subtools to 3D Layer.
Could be cool to have more control after boolean operations so you can have the subtractive be the ada
ptive etc
This could be very handy to have the same transparency for a merged subtools,
So it wont get treated as one object, but polygroup based.
Could be handy to have some control over the rotation of the image ,after you loaded it.
What's made in the box, better keep it in the box.
Perspectively speaking of course. ^^
I love this pluggin script,
I use the matcap clear often,
Could be cool to incoporate a material of your own specification.
Would be cool to have the crop and fill, compatible with the z project brush.
never mind it works when you have solo mode on.
Still could be cool to have a subtools in canvas and still be able to...
Sometimes I press a wrong button,
Could be handy to still undo that action.
Some scripts don't have the option to undo the last action.
This could save a couple of steps.
A masking Slicing Option:
Something like this:
Mask out stuff, hide the mask, delete the mask fill the holes, with some smoothing options.
and keep it quads...
Sometimes with a imageplane loaded the sliceplane will not work,
You have to delete canvas to make it work.
When I'm making heads,
And in 3 quarter view, I like to make the model a little bigger.
And then smooth it out to get the contour.
Only when you have the smooth brush activated the cursor dot will...
Would be cool to have something like this for all 3D softwares,
If you have a complete scene moddeled a special 2D wrapping for animating purposes.
with faded out boundries, out of the animating...
Would be nice if you switch, it will keep previous cloning.
Saves a couple extra steps.