Thank you everyone contributing to this thread. There are lots of great creations and good information. I will have to spend a long time reading through thread to try to get all the information that...
Type: Posts; User: Aberrant
Thank you everyone contributing to this thread. There are lots of great creations and good information. I will have to spend a long time reading through thread to try to get all the information that...
Thank you Michalis. I appreciate it, and I am going to look at the first link right now.
From what I do know of zbrush, let me take a guess as to your process or steps, and please let me know if I am correct.
Create a base mesh, and clean UVs for the displacement map. The more square...
~10 Min to build them! :-O That is amazing. I am an old Zbrush user returning to Zbrush sculpting after 3 years. I have so much to learn!
I read that you are using displacements to generate a lot...
I really like the work you are producing. I am an old zbrush user back from the Zbrush 2 and 3 versions. I am trying to get back into Zbrushing and re-learn all the new tools and workflows the new...
Great thread. Would you mind sharing the song playing in the background?
Amazing work! I actually have a question about rendering in vray for Maya. I am using Zbrush 4.2 and Maya 2012. I am having a bit of trouble trying to get my displacement maps to work with Vray....
This is a WIP. Its a "blaster" and about 50% complete. Details and a few more parts still being created.
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I just needed to get the newer DL from Pixo site and update all paths. It worked out fine. Thread may be deleted.
I am running Zbrush 4.2 and I have Maya 2012 installed. I do NOT have any other 3D apps currently installed. When I clicked Go Z it only seemed to think I had C4D. I clicked browse and went to my...